[b]1v1 Ranked[/b] [list][*]3 Lives, 8 Minutes. [*]Rank driven Queue system. [*]Who is the best of the best?[/list] [b]New Map[/b] [list][*]The Unknown is now in and ready for epic brawling. [*]Temporary name and art. [*]Did that platform just move???[/list] [b]Community Request[/b] [list][*]You can now join Custom Online lobbies as a spectator. [*]Joining games when full or started automatically sets you as spectator. [*]You can hide the Custom Online lobby number on your screen (should make streaming Custom Online matches a little easier). [*]Chat has been added to lobbies, and for spectators. [*]Lobbies stick around after the host leaves. A player chosen at random is assigned as the new host. [*]You can now add bots to Custom Online games. [*]You can now bring guests to Custom Online games. [*]You can now press the 'Enter' key to start a game w/o forcing the keyboard to be a player. [*]Controller support for Horipad3 Mini on Windows, Xbox One on Mac, and NW498. [*]Training Mode now skips the match countdown and initial respawn. [*]Main menu now has background animations. [*]Updated sounds for Unarmed attacks, hit sounds, Spear Ground Pound, and various other minor tweaks.[/list] [b]Powers[/b] [list][*]Blasters Air Side: Fires three shots; Reduced spread and hitbox. [*]Katar Quick: Retimed and rehitboxed; Reduced hit window; Force now slightly increases as target becomes more damaged. [*]Katar Down: Retimed and rehitboxed; Pushes target farther away, especially at higher damage; Increased stun time; Reduced time to hit on second swing. [*]Katar Down Heavy: Rehitboxed; Increased minimum charge time. [*]Katar Side: Slightly decreased hitbox duration. [*]Katar Side Heavy: Reduced hitbox size. [*]Katar Air: Hitbox size greatly decreased; Comes out slightly faster; Lasts slightly longer; Increased cooldown. [*]Katar Air Side: Slowed side self-impulse; Decreased hitbox size. [*]Katar Recover: Removed some lingering hitboxes. [*]Katar Ground Pound: Moved hitbox closer to character; Increased acceleration; Increased max speed; Slightly lowered Force; Slightly lowered Damage; Lowered Recovery time. [*]Sword Down Quick: The first hit more consistently combos into the second hit; Second hit has slightly less Force. [*]Sword Air Side: Slightly reduced hitbox size; Increased hitbox duration; Reduced time to hit on second swing. [*]Sword Air Down: Increased Force. [*]Sword Ground Pound: Slightly increased self-impulse speed; Slightly lowered Force. [*]Spear Air Side: Brought hitbox in slightly. [*]Lance Air Side: Brought hitbox in slightly. [*]Lance Ground Pound: Adjusted hitboxes to match animation; Slightly lowered Force. [*]Hammer Quick: Slightly increased damage. [*]Hammer Side: Slightly increased damage. [*]Hammer Air: Slightly increased damage. [*]Hammer Air Side: Slightly increased damage. [*]Hammer Air Down: Decreased hitbox size; Increased hit window. [*]Unarmed Side: Decreased hitbox. [*]Unarmed Down: Decreased hitbox. [*]Unarmed Down Heavy: Decreased hitbox on first swing. [*]Unarmed Air: Slightly decreased height of hitbox. [*]Unarmed Air Side: Decreased hitbox. [*]Gnash Heavy Rock Slam!: Increased Force. [*]Lucien Reverse Guillotine: Rehitboxed. [*]Ada Parting Shots: Rehitboxed to more closely match bloom of final shot.[/list] [b]Gameplay[/b] [list][*]Improved matchmaking algorithm to better match you up against an opponent near your skill rating. [*]Pressing dodge (keyboard or controller) without holding a direction now does a spot dodge (both ground and airborne). [*]Picking up a weapon ends your respawn protection. [*]Updated animation engine to increase visual consistency with powers system. [*]Improved bot pathing behaviors. [*]3 is now the default number of lives in Lives mode. 5 is right out. [*]Aerial combos now connect more consistently.[/list] [b]Art[/b] [list][*]Nightblade Hattori skin added to the in game store. [*]Added charge up special effects to Gnash Sharp Stick Slam! [*]Brawlhaven: The brightness of the clouds has been brought down for better SFX visibility. [*]Brought in swoosh animation on Katar Air. [*]Brought in second swoosh animation on Sword Air Side. [*]Added more pop to Sentinel System Overload hit react. [*]Brought in the swoosh on the Spear Air Side so that it doesn't go past the spear. [*]Added new hit-react to Thatch Clear the Decks; SFX are much faster. [*]Updated Bodvar Dragon's Doom sfx; Flourish has been redone and is much less poppy. [*]Added a fire hit-react to Lance Air, Ground Pound, and Down Quick attacks to replace the default. [*]Graphical improvements to Katar swoosh FX. [*]Sentinel Arc of Justice now has electric sfx added to the charge animation. [*]Fixed an animation hitch in the Pistol Quick.[/list] [b]UI[/b] [list][*]Brought back the text that says "Player has left the game" in matchmaking games. [*]Main menu options have been moved around. [list][*]Single Player Tournament and Training options have been consolidated into one option called "Single Player". [*]New option for Ranked 1v1 has been added in place of "Training".[/list] [*]Slight increase to cursor acceleration when holding down a direction in the menus. [*]Crown icon in the character selection screen now indicates the game leader. [*]Weapon tooltips no longer display redundant weapon display names. [*]Main menu store icon has been changed from a shopping bag to a shopping cart. [*]Customize keybinding button now displays when viewing the keyboard and mouse options. [*]Keybinding columns no longer read "Keyboard A" and "Keyboard B" but now read "Primary" and "Secondary". [*]Default secondary keybinds for taunts are no longer duplicates of the primary ones. [*]Category buttons no longer read as "Keyboard A" and "Keyboard B", but now display as "Layout 1" and "Layout 2". [*]Character select headers have been tweaked to better represent the current match/gameplay mode.[/list] [b]Performance[/b] [list][*]Server Stability Fixes. [*]Performance tweaks to Kill announcements. [*]Background elements in the UI are now hardware accelerated for performance benefits.[/list] [b]Bug Fixes[/b] [list][*]Fixed crash when chatting in Spectate. [*]Fixed a rare client crash in the character select screen. [*]Fixed bug where occasionally both players would get a loss even though it said one was the winner. [*]Players banned from a group can no longer join as spectator. [*]Fixed a bug where Ada's pistol special could hit repeatedly with the final blast. [*]Fixed occasional sound bug with Unarmed Down Heavy. [*]Fixed a bug where ground pounds could trigger landing behavior if used just underneath soft platforms. [*]Fixed a bug where Sudden Death Timers would not show up correctly in spectate mode. [*]Fixed a rare crash that could occur in Tournament Mode. [*]Fixed a few rare crashes that would occur during the disconnection process. [*]Fixed a bug where hitting enter when using the keyboard to watch or join a game would replace the last digit with the number your mouse was over.[/list] Beta Version 1.5.3 Patch Notes: http://steamcommunity.com/games/291550/announcements/detail/225513259868344987