Patch Notes: Beta v 1.6.1
Author: Dinohedron,
published 9 years ago,
[b]1v1 Ranked[/b]
[list][*]3 Lives, 8 Minutes.
[*]Rank driven Queue system.
[*]Who is the best of the best?[/list]
[b]New Map[/b]
[list][*]The Unknown is now in and ready for epic brawling.
[*]Temporary name and art.
[*]Did that platform just move???[/list]
[b]Community Request[/b]
[list][*]You can now join Custom Online lobbies as a spectator.
[*]Joining games when full or started automatically sets you as spectator.
[*]You can hide the Custom Online lobby number on your screen (should make streaming Custom Online matches a little easier).
[*]Chat has been added to lobbies, and for spectators.
[*]Lobbies stick around after the host leaves. A player chosen at random is assigned as the new host.
[*]You can now add bots to Custom Online games.
[*]You can now bring guests to Custom Online games.
[*]You can now press the 'Enter' key to start a game w/o forcing the keyboard to be a player.
[*]Controller support for Horipad3 Mini on Windows, Xbox One on Mac, and NW498.
[*]Training Mode now skips the match countdown and initial respawn.
[*]Main menu now has background animations.
[*]Updated sounds for Unarmed attacks, hit sounds, Spear Ground Pound, and various other minor tweaks.[/list]
[b]Powers[/b]
[list][*]Blasters Air Side: Fires three shots; Reduced spread and hitbox.
[*]Katar Quick: Retimed and rehitboxed; Reduced hit window; Force now slightly increases as target becomes more damaged.
[*]Katar Down: Retimed and rehitboxed; Pushes target farther away, especially at higher damage; Increased stun time; Reduced time to hit on second swing.
[*]Katar Down Heavy: Rehitboxed; Increased minimum charge time.
[*]Katar Side: Slightly decreased hitbox duration.
[*]Katar Side Heavy: Reduced hitbox size.
[*]Katar Air: Hitbox size greatly decreased; Comes out slightly faster; Lasts slightly longer; Increased cooldown.
[*]Katar Air Side: Slowed side self-impulse; Decreased hitbox size.
[*]Katar Recover: Removed some lingering hitboxes.
[*]Katar Ground Pound: Moved hitbox closer to character; Increased acceleration; Increased max speed; Slightly lowered Force; Slightly lowered Damage; Lowered Recovery time.
[*]Sword Down Quick: The first hit more consistently combos into the second hit; Second hit has slightly less Force.
[*]Sword Air Side: Slightly reduced hitbox size; Increased hitbox duration; Reduced time to hit on second swing.
[*]Sword Air Down: Increased Force.
[*]Sword Ground Pound: Slightly increased self-impulse speed; Slightly lowered Force.
[*]Spear Air Side: Brought hitbox in slightly.
[*]Lance Air Side: Brought hitbox in slightly.
[*]Lance Ground Pound: Adjusted hitboxes to match animation; Slightly lowered Force.
[*]Hammer Quick: Slightly increased damage.
[*]Hammer Side: Slightly increased damage.
[*]Hammer Air: Slightly increased damage.
[*]Hammer Air Side: Slightly increased damage.
[*]Hammer Air Down: Decreased hitbox size; Increased hit window.
[*]Unarmed Side: Decreased hitbox.
[*]Unarmed Down: Decreased hitbox.
[*]Unarmed Down Heavy: Decreased hitbox on first swing.
[*]Unarmed Air: Slightly decreased height of hitbox.
[*]Unarmed Air Side: Decreased hitbox.
[*]Gnash Heavy Rock Slam!: Increased Force.
[*]Lucien Reverse Guillotine: Rehitboxed.
[*]Ada Parting Shots: Rehitboxed to more closely match bloom of final shot.[/list]
[b]Gameplay[/b]
[list][*]Improved matchmaking algorithm to better match you up against an opponent near your skill rating.
[*]Pressing dodge (keyboard or controller) without holding a direction now does a spot dodge (both ground and airborne).
[*]Picking up a weapon ends your respawn protection.
[*]Updated animation engine to increase visual consistency with powers system.
[*]Improved bot pathing behaviors.
[*]3 is now the default number of lives in Lives mode. 5 is right out.
[*]Aerial combos now connect more consistently.[/list]
[b]Art[/b]
[list][*]Nightblade Hattori skin added to the in game store.
[*]Added charge up special effects to Gnash Sharp Stick Slam!
[*]Brawlhaven: The brightness of the clouds has been brought down for better SFX visibility.
[*]Brought in swoosh animation on Katar Air.
[*]Brought in second swoosh animation on Sword Air Side.
[*]Added more pop to Sentinel System Overload hit react.
[*]Brought in the swoosh on the Spear Air Side so that it doesn't go past the spear.
[*]Added new hit-react to Thatch Clear the Decks; SFX are much faster.
[*]Updated Bodvar Dragon's Doom sfx; Flourish has been redone and is much less poppy.
[*]Added a fire hit-react to Lance Air, Ground Pound, and Down Quick attacks to replace the default.
[*]Graphical improvements to Katar swoosh FX.
[*]Sentinel Arc of Justice now has electric sfx added to the charge animation.
[*]Fixed an animation hitch in the Pistol Quick.[/list]
[b]UI[/b]
[list][*]Brought back the text that says "Player has left the game" in matchmaking games.
[*]Main menu options have been moved around.
[list][*]Single Player Tournament and Training options have been consolidated into one option called "Single Player".
[*]New option for Ranked 1v1 has been added in place of "Training".[/list]
[*]Slight increase to cursor acceleration when holding down a direction in the menus.
[*]Crown icon in the character selection screen now indicates the game leader.
[*]Weapon tooltips no longer display redundant weapon display names.
[*]Main menu store icon has been changed from a shopping bag to a shopping cart.
[*]Customize keybinding button now displays when viewing the keyboard and mouse options.
[*]Keybinding columns no longer read "Keyboard A" and "Keyboard B" but now read "Primary" and "Secondary".
[*]Default secondary keybinds for taunts are no longer duplicates of the primary ones.
[*]Category buttons no longer read as "Keyboard A" and "Keyboard B", but now display as "Layout 1" and "Layout 2".
[*]Character select headers have been tweaked to better represent the current match/gameplay mode.[/list]
[b]Performance[/b]
[list][*]Server Stability Fixes.
[*]Performance tweaks to Kill announcements.
[*]Background elements in the UI are now hardware accelerated for performance benefits.[/list]
[b]Bug Fixes[/b]
[list][*]Fixed crash when chatting in Spectate.
[*]Fixed a rare client crash in the character select screen.
[*]Fixed bug where occasionally both players would get a loss even though it said one was the winner.
[*]Players banned from a group can no longer join as spectator.
[*]Fixed a bug where Ada's pistol special could hit repeatedly with the final blast.
[*]Fixed occasional sound bug with Unarmed Down Heavy.
[*]Fixed a bug where ground pounds could trigger landing behavior if used just underneath soft platforms.
[*]Fixed a bug where Sudden Death Timers would not show up correctly in spectate mode.
[*]Fixed a rare crash that could occur in Tournament Mode.
[*]Fixed a few rare crashes that would occur during the disconnection process.
[*]Fixed a bug where hitting enter when using the keyboard to watch or join a game would replace the last digit with the number your mouse was over.[/list]
Beta Version 1.5.3 Patch Notes:
http://steamcommunity.com/games/291550/announcements/detail/225513259868344987