Patch Notes: Beta v 1.4.1
Author: Dinohedron,
published 9 years ago,
[b]Legend[/b]
[list][*]Lucien has been added to the roster!
[*]Lucien is playable by everyone during Closed Beta Round 1.
[*]Vive la France![/list]
[b]Spectate[/b]
[list][*]The "Watch Game" option has been added to the Online Options menu under Custom Online inside the Main Menu.
[*]This new option will allow spectators to view matches without actually being in the games.[/list]
[b]Community Request[/b]
[list][*]Volume meters for music and sound have been added to the pause menu options.
[*]Thrown items (including bombs and mines) now have a hit delay before sending their targets flying.
[*]Support for SpeedLink GamePad, Xbox Controller S/Duke, and PS2 controller with adapter on pc.[/list]
[b]Powers[/b]
[list][*]Lance Air: Increased Hitbox duration, reduced Hitbox size, can jump earlier in power Recovery.
[*]Lance Recover: Reduced Hitbox size and Force.
[*]Lance Air Down: Reduced Damage.
[*]Lance Ground Pound: Reduced Hitbox size.
[*]Sword Air: Reduced Hitbox size, tweaked animation to match.
[*]Sword Recover: Reduced Force.
[*]Sword Air Down: Reduced Hitbox size, Increased Force, tweaked animation to match.
[*]Spear Air Down: Reduced Hitbox width. On hit, sends target backwards and user forwards.
[*]Spear Recover: Reduced Force, adjusted Hitbox position, reduced Hitbox width.
[*]Spear Ground Pound: Reduced Hitbox size, adjusted Hitbox position, reduced Hitbox width.
[*]Pistol Recover: Reduced Force, increased Damage on final hit.
[*]Katar Recover: Reduced Force.
[*]Unarmed Recover: Reduced Force.
[*]Unarmed Air Down: Reduced Damage and Force.[/list]
[b]Gameplay[/b]
[list][*]Weapons are more heavily weighted to spawn than gadgets at the beginning of matches.
[*]Slightly widened the right side on Kings Pass to match the left side.
[*]Thrown spike balls and summoner horns no longer damage the thrower or the thrower's teammate(s).
[*]Slightly lowered the angle on horizontal throws. Spears thrown straight ahead don't fly over players' heads anymore.
[*]Increased the amount of height you get on exhausted Recover moves.[/list]
[b]Art[/b]
[list][*]Castaway Thatch Skin: Crabbie now animates more often!
[*]Improved FX on the sword Recovery.
[*]Cleaned up line work on character art.
[*]Updated the "Random" option's portrait artwork to better match the new silhouette in the character select.[/list]
[b]UI[/b]
[list][*]News will automatically show up when you load the game the first time after a new patch.
[*]Any input will close the news screen.
[*]Character selection art and UI has been updated.
[*]Improved feedback when selecting and locking in characters before a match.
[*]Better handling of input device errors.
[*]Empty slots in match preview screen no longer hide and leave awkward empty spaces.
[*]Match preview screen art has been updated.
[*]Stat meter art has been updated.[/list]
[b]Bug Fixes[/b]
[list][*]Fixed a bug that would cause players to be stuck at match preview screen.
[*]Fixed a bug that made it possible for the Broadcast to be stuck on repeat.
[*]Fixed a bug causing Player 4's head token to visually remain in the voted state during level selection after the first game
[*]Fixed a bug where the headshots in the level select screen would get in the way of voting with the mouse.
[*]Fixed a bug where bomb and mine explosions could hit through walls.
[*]Fixed a bug where buying a Collector's Edition after already having played the game could cause you to lose any previously purchased Bodvar skins.
[*]Fixed a bug that would cause invisible heads in the final kill broadcast of Custom Online stock matches.
[*]Fixed a Training Mode bug where multi-hit moves were cutting off fractions and showing incorrect totals.
[*]Fixed a bug in level select causing players that chose the "Random" legend option to display the wrong head during the voting process.
[*]Fixed a bug causing roster portraits to not play their selection animations when choosing a legend.
[*]Fixed a bug where map list would only show Brawlhaven in custom online.
[*]Better reporting of fatal errors.
[*]Fixed a bug where sword art went wrong during throw.
[*]Fixed a bug where Spectate could cause you to be stuck in offline mode.
[*]Fixed a bug where Spectate errors showed up inadvertently in online games.[/list]