Hey everyone, this patch is one of our last big moments on the road to Open! The main update in this patch is our free 6 Legend weekly character rotation and some great server queueing improvements. Getting this live is a major step towards opening the flood gates for all players. Next stop localized ranked mode, new game mode queues (2v2 anyone?), and then it's straight on to Open Beta! [b]Legend Rotation[/b] [list][*]Legend rotation is now live! [*]Play with a free 6 character weekly rotation. [*]Unlock Legends permanently with Gold earned by playing the game. [*]Closed Beta users can choose one of the current 15 Legends and unlock them for free! (Thanks for playing so early!) [*]Founders and Founders & Friends purchasers have all of the current 15 Legends unlocked. [*]Brawlhalla Collectors Pack now includes the All Legends (Current and Future) pack (retroactively and future purchases). [*]All Legends will be unlocked for testing when playing in Training Mode so you can always try them out![/list] [b]White and Black Colors[/b] [list][*]Prestige colors White and Black are now purchasable for individual Legends with Gold. [*]White requires the Legend be at least Level 10 and costs 10,000 Gold. [*]Black requires the Legend be at least level 25 and costs 25,000 Gold.[/list] [b]Store Updates[/b] [list][*]New Item Skin: Dreamshard Spear added! [*]New Taunt: Facepalm added! [*]Adjusted Mammoth Coins options to line up with store prices better.[/list] [b]Community Requests[/b] [list][*]You can now play Free for All matchmaking with a friend! [*]You can now spectate a friend through multiple matchmaking games without having to leave and re-spectate. [*]You can now form a group that can take turns playing matchmaking games. [*]If your profile is private, the friend's list now tells you. [*]Room number has been moved to a dedicated spot in blue text just underneath the game mode header in the character select screen. [*]Tweaked when Knockout confirmations show up during online matches to address "False Knockouts". [*]Brynn and Teros now have their name announced! [*]Changed the red hitboxes in training mode to magenta in an effort to avoid the confusion that the colors indicate strength. [*]PC support for Thrustmaster Dual Trigger 3-in-1; GameCube controller using Raphnet adapter; Saitek P2500 Rumble Force; and Additional support for PS2 controllers. [*]Mac support for Esperanza PS3 EG106; and Tomee SNES controller. [*]Controllers can now be disabled so you can use JoyToKey if there's a conflict issue with your controller.[/list] [b]Powers Bug Fixing[/b] [list][*]Unarmed Neutral Heavy, Sword Down Air, Hammer Down Air, Spear Neutral Air, Spear Recover, Axe Neutral Air, Hattori Neutral Spear: Slightly angled direction of Force. [*]Axe Ground Neutral: Fixed some cases where a target could be dropped before the final hit. [*]Blasters Down Air: Fixed a case where targets could be dropped before the final hit. [*]Katar Ground Neutral: Fixed some cases where a target could be dropped before the final hit. [*]Katar Recovery: Fixed a bug where hitboxes would change slightly on consecutive uses; Fixed some cases where a target could be dropped before the final hit. [*]Lance Neutral: Fixed a bug where targets could dodge out between hits. [*]Lucien Neutral Katar: Fixed a case where targets could be dropped before the final hit. [*]Orion Side Spear: Fixed a case where targets could be hit without receiving Damage or Force. [*]Thatch Down Blasters: Fixed some cases where the cannonballs could hit without applying Damage or Force.[/list] [b]Art[/b] [list][*]Fix visual popping when turning from ready with Axe. [*]Smoothed Hammer's Run-Start Stop animation. [*]Shifted a foot that was out of place in Hattori's character select idle animation. [*]Smoothed animation on Pistol Neutral. [*]Smoothed and changed posing on Pistol Air Neutral animation. [*]Smoothed recover animation on Pistol Air Down. [*]Minor animation tweak on Brynn's Side Axe Recover.[/list] [b]UI[/b] [list][*]The "Buy Mammoth Coins" button in the store is no longer just a little plus sign, instead it if a full size button labeled "Buy Mammoth Coins". [*]Mission UI now has a disconnected state. [*]Friends list now has a disconnected state. [*]Mission UI window frame is now shorter and its information is more condensed. [*]The header for browsing items already owned by the player will now be more verbose about the viewed item's type. [*]Clicking on the mission display at the top right of the main menu or legend select screen will now hide it. [*]Adjusted the Name Floater Position and art. [*]Fixed an issue that could cause hand colors to display incorrectly in the store. [*]Bug report has been expanded from 4 lines to 5. [*]Only armed mines show up in front of players. Unarmed mines no longer do. [*]Added an initial loading screen; Now that pause before the game launches actually tells you what it is doing! [*]Owned items will now sort to the bottom of the list in the store when changing categories.[/list] [b]Performance[/b] [list][*]Greatly improved server performance. [*]Removed a lot of server spikes. [*]Hopefully fixed the server performance degradation over time.[/list] [b]Bug Fixes[/b] [list][*]Bödvar found his umlauts and added them back to his Lore page. [*]Fixed a bug causing certain map names to get cut off in the level roulette animation. [*]Fixed a bug where certain powers could ignore targets while against a wall. [*]Fixed a bug causing the ranked 1v1 match preview screen to sometimes not update correctly [*]Fixed a rare race condition where you could quit out of pre-matchmaking practice mode at the same time you got placed into a game. [*]Fixed a rare bug where you could enter pre-matchmaking practice but not actually be in the matchmaking queue on the server. [*]Fixed a rare bug where no available gameservers would be found. [*]Fixed a bug causing Health Bar to display a gray color instead of white when a Legend has taken zero damage after re-spawning. [*]Fixed a bug where hitting a target on the corner of a platform with a thrown weapon could connect but fail to apply Damage or Force. [*]Fixed a bug where it wouldn't let you pick White fang gnash or Asgard Bodvar right after updating to a new patch in offline mode. [*]Fixed a bug where Brawlball and Bombsketball weren't always giving credit for xp even when the player was active enough.[/list]