Patch Notes: Beta v 1.16.0
Author: [BMG] Tyveris,
published 9 years ago,
Hey everyone, this patch is one of our last big moments on the road to Open! The main update in this patch is our free 6 Legend weekly character rotation and some great server queueing improvements. Getting this live is a major step towards opening the flood gates for all players. Next stop localized ranked mode, new game mode queues (2v2 anyone?), and then it's straight on to Open Beta!
[b]Legend Rotation[/b]
[list][*]Legend rotation is now live!
[*]Play with a free 6 character weekly rotation.
[*]Unlock Legends permanently with Gold earned by playing the game.
[*]Closed Beta users can choose one of the current 15 Legends and unlock them for free! (Thanks for playing so early!)
[*]Founders and Founders & Friends purchasers have all of the current 15 Legends unlocked.
[*]Brawlhalla Collectors Pack now includes the All Legends (Current and Future) pack (retroactively and future purchases).
[*]All Legends will be unlocked for testing when playing in Training Mode so you can always try them out![/list]
[b]White and Black Colors[/b]
[list][*]Prestige colors White and Black are now purchasable for individual Legends with Gold.
[*]White requires the Legend be at least Level 10 and costs 10,000 Gold.
[*]Black requires the Legend be at least level 25 and costs 25,000 Gold.[/list]
[b]Store Updates[/b]
[list][*]New Item Skin: Dreamshard Spear added!
[*]New Taunt: Facepalm added!
[*]Adjusted Mammoth Coins options to line up with store prices better.[/list]
[b]Community Requests[/b]
[list][*]You can now play Free for All matchmaking with a friend!
[*]You can now spectate a friend through multiple matchmaking games without having to leave and re-spectate.
[*]You can now form a group that can take turns playing matchmaking games.
[*]If your profile is private, the friend's list now tells you.
[*]Room number has been moved to a dedicated spot in blue text just underneath the game mode header in the character select screen.
[*]Tweaked when Knockout confirmations show up during online matches to address "False Knockouts".
[*]Brynn and Teros now have their name announced!
[*]Changed the red hitboxes in training mode to magenta in an effort to avoid the confusion that the colors indicate strength.
[*]PC support for Thrustmaster Dual Trigger 3-in-1; GameCube controller using Raphnet adapter; Saitek P2500 Rumble Force; and Additional support for PS2 controllers.
[*]Mac support for Esperanza PS3 EG106; and Tomee SNES controller.
[*]Controllers can now be disabled so you can use JoyToKey if there's a conflict issue with your controller.[/list]
[b]Powers Bug Fixing[/b]
[list][*]Unarmed Neutral Heavy, Sword Down Air, Hammer Down Air, Spear Neutral Air, Spear Recover, Axe Neutral Air, Hattori Neutral Spear: Slightly angled direction of Force.
[*]Axe Ground Neutral: Fixed some cases where a target could be dropped before the final hit.
[*]Blasters Down Air: Fixed a case where targets could be dropped before the final hit.
[*]Katar Ground Neutral: Fixed some cases where a target could be dropped before the final hit.
[*]Katar Recovery: Fixed a bug where hitboxes would change slightly on consecutive uses; Fixed some cases where a target could be dropped before the final hit.
[*]Lance Neutral: Fixed a bug where targets could dodge out between hits.
[*]Lucien Neutral Katar: Fixed a case where targets could be dropped before the final hit.
[*]Orion Side Spear: Fixed a case where targets could be hit without receiving Damage or Force.
[*]Thatch Down Blasters: Fixed some cases where the cannonballs could hit without applying Damage or Force.[/list]
[b]Art[/b]
[list][*]Fix visual popping when turning from ready with Axe.
[*]Smoothed Hammer's Run-Start Stop animation.
[*]Shifted a foot that was out of place in Hattori's character select idle animation.
[*]Smoothed animation on Pistol Neutral.
[*]Smoothed and changed posing on Pistol Air Neutral animation.
[*]Smoothed recover animation on Pistol Air Down.
[*]Minor animation tweak on Brynn's Side Axe Recover.[/list]
[b]UI[/b]
[list][*]The "Buy Mammoth Coins" button in the store is no longer just a little plus sign, instead it if a full size button labeled "Buy Mammoth Coins".
[*]Mission UI now has a disconnected state.
[*]Friends list now has a disconnected state.
[*]Mission UI window frame is now shorter and its information is more condensed.
[*]The header for browsing items already owned by the player will now be more verbose about the viewed item's type.
[*]Clicking on the mission display at the top right of the main menu or legend select screen will now hide it.
[*]Adjusted the Name Floater Position and art.
[*]Fixed an issue that could cause hand colors to display incorrectly in the store.
[*]Bug report has been expanded from 4 lines to 5.
[*]Only armed mines show up in front of players. Unarmed mines no longer do.
[*]Added an initial loading screen; Now that pause before the game launches actually tells you what it is doing!
[*]Owned items will now sort to the bottom of the list in the store when changing categories.[/list]
[b]Performance[/b]
[list][*]Greatly improved server performance.
[*]Removed a lot of server spikes.
[*]Hopefully fixed the server performance degradation over time.[/list]
[b]Bug Fixes[/b]
[list][*]Bödvar found his umlauts and added them back to his Lore page.
[*]Fixed a bug causing certain map names to get cut off in the level roulette animation.
[*]Fixed a bug where certain powers could ignore targets while against a wall.
[*]Fixed a bug causing the ranked 1v1 match preview screen to sometimes not update correctly
[*]Fixed a rare race condition where you could quit out of pre-matchmaking practice mode at the same time you got placed into a game.
[*]Fixed a rare bug where you could enter pre-matchmaking practice but not actually be in the matchmaking queue on the server.
[*]Fixed a rare bug where no available gameservers would be found.
[*]Fixed a bug causing Health Bar to display a gray color instead of white when a Legend has taken zero damage after re-spawning.
[*]Fixed a bug where hitting a target on the corner of a platform with a thrown weapon could connect but fail to apply Damage or Force.
[*]Fixed a bug where it wouldn't let you pick White fang gnash or Asgard Bodvar right after updating to a new patch in offline mode.
[*]Fixed a bug where Brawlball and Bombsketball weren't always giving credit for xp even when the player was active enough.[/list]