Patch Notes: Beta v 1.11.0
Author: [BMG] Tyveris,
published 9 years ago,
[b]New Specials[/b]
[list][*]Bodvar and Orion now have unique powers for all Heavy Ground attacks with both weapons.
[*]Just two left![/list]
[b]Community Requests[/b]
[list][*]Guests can now rejoin online games after a disconnect.
[*]When reconnecting to a game, the bot will continue to play until you do something.
[*]PC support for VX-2 Gioteck.[/list]
[b]Gameplay[/b]
[list][*]Strength is now the second tie-breaker (after power priority) for simultaneous hits instead of Dexterity.
[*]You can now throw proximity mines down through soft platforms.
[*]Reduced threshold for snapping to a ground attack from the air by one tick.
[*]Decreased the timing threshold for being able to get a down attack off while on a soft platform (Effectively -2 ticks).
[/list]
[b]Dodge Changes[/b]
[list]
[*]Increased dodge velocity by 16%.
[*]Decreased dodge duration from 25 ticks to 20 ticks. Total dodge distance down by 7.5%.
[*]Added post dodge recovery of 2 ticks. (Pre 1.10 it was 4 ticks)
[*]Increased ground dodge cooldown from 38 ticks to 50 ticks.
[*]Letting go into neutral keeps a small amount of moment instead of killing it completely.[/list]
[b]Powers[/b]
[list][*]Unarmed Neutral Air: Slightly reduced Damage.
[*]Unarmed Down Ground: Direction of Force is slightly less reliable; Can move and jump during the Recover Time only if the move hits; Added a short Cooldown between uses.
[*]Sword Side Ground: Rehitboxed to better match animation; Increased Damage; Decreased Recover Time; Added a Cooldown.
[*]Sword Neutral Ground: Increased Hitbox size.
[*]Sword Down Ground: Second swing only occurs on hit; Greatly increased Recover Time on miss; Comboing is more reliable on hit; Extended hit window; Increased Hitbox width, decreased height.
[*]Spear Neutral Ground: Decreased Hitbox Size; Increased Cooldown Time.
[*]Spear Side Air: Slightly decreased Hitbox Size; Increased Recover Time.
[*]Katar Ground Pound: Increased Force; Decreased Stun Time.
[*]Axe Neutral Ground: Increased Hitbox size; Greatly decreased Recover Time; Reduced forward movement; Added a short Cooldown.
[*]Sentinel Side Katar: Reduced Recover Time.
[*]Hattori Side Sword: Reduced Force.
[*]Hattori Down Spear: Increased Time to Hit.
[*]Ada Down Blasters: Increased Cooldown Time; Increased Recover Time.
[*]Ada Side Blasters: Decreased Time to Hit; Slightly increased Force.
[*]Ada Neutral Spear: Greatly increased Time to Hit.
[*]Ada Side Spear: Slightly increased Hitbox size; Decreased Time to Hit.
[*]Cassidy Side Blasters: Decreased Damage and Force.
[/list]
[b]Levels[/b]
[list][*]Temporarily removed Enigma1v1.[/list]
[b]Sound[/b]
[list][*]Added a new hit sound for the Blasters.
[/list]
[b]Art[/b]
[list][*]Added more facial expressions to Nai's side and down spear specials.
[/list]
[b]Bug Fixes[/b]
[list]
[*]Fixed bug that allowed navigation to empty device options in the Controls Screen.
[*]Fixed PC support for Logitech Precision.
[/list]