[h1] 2.5 Patch Notes [/h1] [i] Welcome to Patch 2.5! Azoth, our brand new Legend, has entered Brawlhalla alongside a number of client performance improvements, skin viewer, balance improvements, and bug fixes. [/i] [h1] New Legend! [/h1] Azoth - The One Man Dynasty has entered Brawlhalla! [list] [*]Weapons: Bow / Axe [*]Strength: 7 [*]Dexterity: 5 [*]Armor: 6 [*]Move Speed: 4 [/list] [h1]New Legend Rotation![/h1] http://steamcommunity.com/games/291550/announcements/detail/922476375005460515 [h1] Balance Notes [/h1] http://steamcommunity.com/games/291550/announcements/detail/922476375005469194 [h1]Brawlidays + 1 Week [/h1] [list] [*]We’ve decided to extend the amount of time holiday items will be available to players by a whole week. The holiday colors and skins will be removed from the store in next week’s patch, so get those colors and skins while you can. Oh, and Snowbrawl is in for an extra week too! [/list] [h1]All Skins / Colors Available to Preview in Training Mode[/h1] [list] [*]Training Mode has been opened up to let you use any unlockable stances or colors and any skins, weapons, or colors available in the store. No more buyer's remorse. No more crowd-sourcing the possibilities on Reddit. [*]Note: Items that are available for a limited time (holiday, charity, etc) will only appear in Training Mode while they are available in the store. [/list] [h1]Community Requests [/h1] [list] [*]Matchmaking will now prevent players from playing the same map in back to back games when possible. [*]The name floaters have gone back to using white text and now color the triangle based on team color instead. [/list] [h1]UI[/h1] [list] [*]Fullscreen is now working again as an in-game option. [*]The "Maximize Screen" option has been changed to "Window Mode" inside the options drop down menu and will now cycle between "Fullscreen", "Maximized", and "Windowed" display modes. [*]The character select screen does a better job making sure the lobby and party UIs don't overlap the roster icons, particularly for players who are not using widescreen. [*]Match preview character displays have been cleaned up to allow for better overlaps. [*]Pressing back while the player options are open on the lobby list will now just close the options menu instead of collapsing the lobby list. [*]Item cursor no longer renders on top of item displays in the store [*]Items in the store displaying characters no longer render behind the "Availability" text for that item [*]Updated instances where guest players were still designated by "1" instead of "2" [/list] [h1]Performance Improvements [/h1] We've been looking into the client performance drops seen in the last two patches. Here is what we have found: [list] [*]A recent NVIDIA Driver update seemed to be causing issues [*]Garbage collection started to become more of a bottleneck. [/list] To address these issue, we reworked some of our rendering this patch. In addition, we strongly recommend getting the latest driver from NVIDIA as we believe the issue has been addressed. Please keep an eye on it and let us know if it has helped you in either direction. We still have work to do, but we believe it is strong enough to enable Full Screen as the default again. Please Note: The higher the resolution of your monitor, the more likely you are to have issues in Full Screen. For most people, this won't matter, but if you are having trouble, we recommend playing in Maximized mode. [h1]Art[/h1] [list] [*]The Don't Leave Me Hangin' taunt will now show your equipped Sidekick in the post-game scoreboard screen instead of always showing the default VALKRI Mk1 Sidekick. [*]Slightly reduced contrast in some weapon metals for several color schemes. [*]Ada's eyes have been fixed in her roster icons. [*]Altered hammer Down Light animations to better match hitboxes. [*]Slight adjustments to Asuri and Lynx Asuri color schemes to make her stripes more prominent. [/list] [h1]Map Changes [/h1] [list] [*]Grumpy Temple: In an effort to make camping atop the wedge at the top of Grumpy Temple less effective, the width of the wedge has been slightly decreased, and the widths of the soft platforms on either side of the wedge have been increased. These changes lower the the width of the safe space above the wedge while making the top platform easier to get to with a single jump from the mid-level soft platforms. [*]Short Side: Increased the height of the right wall by 33%, moved the left kill line out slightly, and moved the right kill line in slightly to match. [/list] [h1]Gamepad Support [/h1] [list] [*]Added D-pad support for Hori Fighting Commander 4 on PC [*]Fixed PC support for Thrustmaster Dual Analog 3.2 [*]Fixed PC support for GX-105 controller [*]PC support for the Elecom PS2 controller adapter [*]Additional Netway controller support for PC. [*]Fixed the inverted axis on GM-1150 Gamepad for PC [*]Mac support for Snakebyte idroid:con controller. [*]Mac support for Dragonpad Wired USB Controller [/list] [h1]Bug Fixes[/h1] [list] [*]Fixed a bug where playing offline could only give owners of the Collector's Edition the Asgardian Hammer and Sword instead of all of the Asgardian weapon skins. [*]Fixed a bug where closing the keybinds screen with the close button in the top right while in a game would mess up the context of the keys. [*]Fixed a bug where inputs wouldn't do anything while the keybinds screen was open. [*]Fixed a bug where hitting "X" (Heavy Attack) would not open the customize keybinds screen, even though the UI said it would. [*]Fixed a bug that caused the rampage and multi knockout animations to appear out of order. [*]Fixed a server crash. [*]Fixed a bug where you could come out of the pistol down air facing the wrong direction if you had steered the attack backwards before hitting an opponent and then stopped pressing left or right. [*]Fixed a bug with Thatch Down Blasters that could result in no Force being applied. [*]Fixed a bug where a Sidekick summoned by a horn could lose a tie and end up doing nothing to a player it clearly hit. [*]Fixed a bug where If you still have a non-Orion legend using one of Orion's base weapon skins saved as your default from 2.4.1, that will no longer work. Orion wants to keep his stuff. [*]Fixed Teros Neutral Axe animation to no longer jump above his hurtbox (Credit: Exo) [*]Fixed display bug causing the highlighter arrow in the controller keyboarding screen to flicker repeatedly. [*]Fixed text header alignment issue with news page. [/list]