v1.04
Author: Volviir,
published 5 days ago,
[list]
[*] Player can now use the dodge move during an attack, allowing them to cancel the attack animation. Additionally, player can change direction mid-attack, so they can adjust which way to face when canceling an attack if needed.
[*] Invincibility duration gained during a dodge has been increased.
[*] Enemies now track the player less precisely during an attack, giving the player a better chance to avoid incoming strikes.
[*] Jumping and wall-jumping have been improved, providing a smoother feel.
[*] Some translation errors have been corrected.
[*] Minor visual enhancements.
[/list]
For feedback or reporting issues: [i]volviir.dev@gmail.com[/i]