November 11th Hotfix
Author: Muffin XXL,
published 1 month ago,
[h1][b]November 11th Hotfix[/b][/h1]
[h2][b]Bug fixes:[/b][/h2]
[list]
[*] Fixed the issue where the Steam achievement "Auspicious beginning" could not be unlocked correctly.
[*] Fixed the issue where climbing the sewer stairs sometimes did not end correctly in side mission.
[*] Fixed the bug where the mission failed to end correctly after the task of capturing the fleeing gladiator failed.
[*] Fixed the issue where the position of the character was incorrect for grappling skills such as the tackle.
[*] Fixed the issue where gladiators had a low chance of being injured.
[*] Fixed the issue where the monk would display empty-handed skills even if they had not been learned.
[/list]
[h2][b]Improvements:[/b][/h2]
[list]
[*] The toggle status of whether to display hidden Genre is now saved.
[*] Gladiators now no longer run around in the Side mission scene and will attack the enemy before the squad attacks.
[*] The camera angle during executions has been optimised.
[/list]
[h2][b]Balancing:[/b][/h2]
[list]
[*] Dodge can now dodge some AOE attacks coming from the front
[*] NPC gladiators now gain 5% and 10% Tenacity and Volition on Veteran and Champion difficulty respectively.
[*] NPC champions will gain more experience per turn to prevent them from being left behind.
[*] Cooldown reduction and Stamina damage reduction can no longer exceed 80%.
[/list]