[h1][b]November 11th Hotfix[/b][/h1] [h2][b]Bug fixes:[/b][/h2] [list] [*] Fixed the issue where the Steam achievement "Auspicious beginning" could not be unlocked correctly. [*] Fixed the issue where climbing the sewer stairs sometimes did not end correctly in side mission. [*] Fixed the bug where the mission failed to end correctly after the task of capturing the fleeing gladiator failed. [*] Fixed the issue where the position of the character was incorrect for grappling skills such as the tackle. [*] Fixed the issue where gladiators had a low chance of being injured. [*] Fixed the issue where the monk would display empty-handed skills even if they had not been learned. [/list] [h2][b]Improvements:[/b][/h2] [list] [*] The toggle status of whether to display hidden Genre is now saved. [*] Gladiators now no longer run around in the Side mission scene and will attack the enemy before the squad attacks. [*] The camera angle during executions has been optimised. [/list] [h2][b]Balancing:[/b][/h2] [list] [*] Dodge can now dodge some AOE attacks coming from the front [*] NPC gladiators now gain 5% and 10% Tenacity and Volition on Veteran and Champion difficulty respectively. [*] NPC champions will gain more experience per turn to prevent them from being left behind. [*] Cooldown reduction and Stamina damage reduction can no longer exceed 80%. [/list]