Black Trail Gets Bigger and Better with Updates, Demo and More!
Author: dodo#33,
published 5 months ago,
[b]Howdy, Cowboys & Warriors![/b]
We're thrilled to announce not just one, but three exciting updates for Black Trail! Your feedback over the past month has been invaluable, and we've been working hard to incorporate your suggestions.
First up, a price drop! Black Trail is now available for just $24.99, making it more accessible than ever.
Secondly, dive into the adventure with a brand new demo! This week, you can experience the introductory chapters of Black Trail, playing as both Jack and White Eagle as the war unfolds.
Finally, we're rolling out a major patch alongside these other updates! This patch brings a host of improvements based on your feedback, including:
[list]
[*][b]Enhanced Gameplay and Content:[/b] We've significantly reworked Chapters 1, 2, 3, 4, 6, and 7, improving both mechanics and visuals. Additionally, a brand new combat zone awaits in the Snake Canyon Mine!
[*][b]Bounty Hunt Mode Unchained:[/b] Bounty Hunt mode is now unlocked progressively as you complete relevant levels. Put your sharpshooting skills to the test and hunt down outlaws for exciting rewards! Purchasable weapons, perks, and characters also unlock after completing specific levels.
[*][b]Smoother Shooting:[/b] You can now grab your revolver with your off-hand to reduce recoil. We've also adjusted recoil levels for all weapons.
[*][b]Expanded Tutorials: [/b]A new tutorial explains how to use cigars for a more immersive experience.
[*][b]Improved Immersion:[/b] We've reworked controller haptics, added missing achievement messages, and optimized event systems for better performance. You'll also find fixes for distance grabbing, hand animations, and the Bounty Hunt market UI. Teleport mechanics have also been improved for a smoother experience.
[*][b]Visual Polish:[/b] We've addressed lighting and reflection issues across all chapters, improved texture quality, and updated rifle muzzle flash, smoke, and sound effects.
[*][b]Enhanced Audio:[/b] Overall audio levels have been adjusted for a better experience. Combat music will play less frequently, and new music has been added to several chapters.
[*][b]Smarter AI:[/b] Enemy behavior has been revamped. Enemy spawn groups were redesigned to create separate idle and action moments. Field of view issues have been fixed and enemy cover behavior has been improved.
[*][b]Tech Updates:[/b] The Oculus plugin has been updated to the latest version, and the game now automatically recognizes active OpenXR Runtime.
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We're committed to making Black Trail the best possible experience, and your feedback is essential. Thank you for being part of our gaming community! We can't wait for you to experience these improvements and join us on this thrilling journey.
[b]Happy gaming![/b]