[img]https://clan.cloudflare.steamstatic.com/images//8672783/e8f73422c8a36b813648d112b1f7f02e7822d935.jpg[/img] Happy December! We've been murdering ourselves to get the [b]Complete Black Mesa Beta[/b] out to everyone. We are really proud of what we have built, but there are still some rough edges we hope to smooth out. Like before, we wanted to mention some known issues, but first just some of the fixes we’ve implemented: [h1]Notable Fixes[/h1] -Full pass on Xen and Gonarch levels for bugs and player guidance -Fixed crash when player jumps on physics objects -Fixed [i]most[/i] crashes in the first map of Interloper -Changed grenade aim point to be center screen for easier aiming -Fixed sprint animation playing while swimming -Fixed shotgun misfire after reloading -Fixed RPG unguided mode in Earth levels -Fixed having to press “shift” after each level load with “Always Run” enabled [h1]Known Issues[/h1] [b]Achievements.[/b] There has not yet been a second achievement pass. The team has a list to implement, and we would like to open it up to the community to crowd source ideas that we might not have otherwise thought of. [b]Performance.[/b] We have improved performance across the game, and targeted specific areas to increase the frame rate on all machines. Even with these fixes, there are still some areas we want to improve. For now, don't be afraid to lower your settings if you are getting low frames. [b]Floating Ragdoll Bodies.[/b] The NPCs still float in the air after dying in some sections. We’ve implemented some fixes, but they can still float from time to time. [b]Options Menu.[/b] Some options are being stored incorrectly. We will continue to make sure the settings work correctly on the new UI. The new UI will now be a focus for a post-beta update. [b]Factory Breaks.[/b] We are guessing players will be able to find creative ways to break the factory maps. We don’t expect any of them to be full blockers, but we are anxious to see what players can do to these complex setups, and how we can mitigate issues. These are [i]some[/i] of the fixes and known issues we have in the upcoming beta. Get ready to play the [i]finale [/i]to Black Mesa. It’s been a long road, but we are so close. We’ll be back very soon™ with a release post! Thank you to our community. Your support and testing has proved invaluable. https://store.steampowered.com/app/362890/Black_Mesa/ Discord - https://discord.gg/PSZfh8N