The December Update!
Author: [BMS] Chon Kemp,
published 9 years ago,
You may have previously seen the [url=http://forums.blackmesasource.com/index.php/Thread/28607-Introducing-The-New-Crossbow-Model/]Crossbow Update[/url] which we posted on our forums. We figure it's time to give you a bit more than that, as we've been quiet for a while on the communication front. We are very hard at work on the massive [b]Content Update 2[/b] [i](note: the update will [b]not[/b] contain Xen, it's not ready yet)[/i] which we are going to release as a big update in December. We originally had two patches planned, but we decided to merge them together into a big one!
We historically have been all about surprise updates, but now we want to be more open to show people that we are making progress, and to hopefully build some excitement for the December update. So throughout this month we will be posting previews of the coming features. You will be able to find these regularly on the Steam forums and on [url=http://forums.blackmesasource.com/]our public forums[/url], though we will post major snippets here too.
What you are about to see is just a very small taste of what's to come!
[h1]New Crossbow Model[/h1]
CU2 will feature 3 new weapon models. The Crossbow, the Shotgun, and the Gluon. All are completely new models/textures. The Crossbow has also been completely reanimated. Here you can see the new Crossbow model in action:
[img]http://i.imgur.com/Bx1I53l.jpg[/img]
[img]http://i.imgur.com/QEIEjNE.jpg[/img]
[h1]Weapon Drag[/h1]
We have added weapon drag. It's a seemingly small feature, but it adds a lot to the immersion. You can set how much sway you have as an option. So you can blow it out if you love it, or turn it to zero if you hate it. There also is an editable amount of weapon bob when you walk.
[img]http://i.imgur.com/kWJvRwM.gif[/img]
[h1]New Gluon Model[/h1]
We made a new Egon model. It is very similar to the last one, but more polished and without the deleted back faces.
[img]http://i.imgur.com/y7zvWwk.jpg[/img]
[h1]G-Man Arms[/h1]
We created some Gman arms, so when you select him in MP, the arms are accurate. He also no longer explodes into HEV gibs!
[img]http://i.imgur.com/QvAEcmX.jpg[/img]
[h1]Some Bug Fixes![/h1]
[list]
[*]Fixed Steam Cloud
[*]Flashlight is now brighter and has a wider radius!
[*]Fixed satchel detonation to be faster and not switch mouse buttons on last satchel
[*]Fixed the MP5 grenade spawning from then center of the screen when fired
[*]Score persist on leaving and rejoining a MP match
[/list]
Remember, this is a very small sample of what's to come. Stay tuned for further information about the December update. It's going to be awesome!