[img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8672783/06dddd78c42c936b7471e933990f5cfc85fdb7b4.jpg[/img] Greetings! We are working on final polish for [b]Xen[/b] and [b]Gonarch’s Lair[/b], as well as dropping in the final art, lighting, and fog for [b]Interloper[/b]. In addition to that, here’s a quick update for everyone. [h1]Sound Track[/h1] First we are pumped to announce the full Xen sound track will be released on [b]August 1st[/b]. It will be available pretty much wherever music is. Coming soon... [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8672783/79c9aba12cd851d5266b7572103ff80ff1b5ca94.png[/img] [h1]New Bloom[/h1] Bloom takes bright objects and blurs their color around the edges to create a softer image. When this was first implemented into the Source engine, the effect was in its infancy in video games. Since then, there have been lots of advancements and revisions to how bloom is done. We upgraded the bloom in Black Mesa to a more modern standard. We implemented a new bloom process and changed the values to work on both earthbound and Xen. The bloom values can be controlled through console commands per level. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8672783/6dc190ef0b6bcd7e72b57f4238d2b3c62c9f11b7.gif[/img] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8672783/e87b996121a003185edc17f9f4782b38e14df700.gif[/img] [h1]New UI[/h1] This has been one of the longest running and challenging projects we set out to do, but we are really happy with how it is coming together. The goal is a better menu: removal of (irrelevant/out of date) options, clearer (preferences/selections/settings), and more controller support. [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8672783/bf233dfecb5339a04cf6f399cbf87a9cd2790950.jpg[/img] [img]https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/8672783/6f80b06a975b93e34374a7240f703f24ddcb8ca5.jpg[/img] All the menus and text smoothly animate, which you can see below. https://imgur.com/1ALygMo We are not 100% sure when the new UI will be fully functional, but we are hoping to have it testable with the next beta on [b]August 1st[/b]. As usual, time is flying by! We hope everyone is enjoying their summer. If you would like to chat with us consider joining our [url=https://discord.gg/PSZfh8N][b]Discord[/b][/url]. It is the quickest way to get in touch with developers as we also use it for development. If you are having specific game breaking issues, you can report them on [url=https://discord.gg/PSZfh8N][b]Discord[/b][/url] or on our [url=https://steamcommunity.com/app/362890/discussions/][b]Steam forums[/b][/url]. As always, make sure to have a [b]detailed description[/b] and your [b]system specs[/b] (including your video card). Thanks everyone! https://store.steampowered.com/app/362890/Black_Mesa/ Discord - https://discord.gg/PSZfh8N Twitter - @BlackMesaDevs Facebook - https://www.facebook.com/BlackMesaDevs