[img]https://clan.cloudflare.steamstatic.com/images//8672783/c3971653ffa609908366b918f1718b8c893c75ef.jpg[/img] We wanted to have the first Interloper beta out last Friday, but we ran into two bad crashes in Interloper map A and B that were not present in earlier compiles. We’ve fixed the crashes and are doing some final tests on Steam. In the meantime, here are some other known issues for the upcoming beta: [h1]Interloper Map A[/h1] [list][*]Alien Grunt sometimes gets stuck in his animation sequence at the start of level [url=https://clan.cloudflare.steamstatic.com/images//8672783/0178ee3d53b7647b380e69e491e98415f06f41fd.jpg][img]https://clan.cloudflare.steamstatic.com/images//8672783/2a34b905c57ced5ebd8427f4d4d33b646a3f5dbf.jpg[/img][/url] [*]Some models missing collision [*]Dynamic lights are occasionally off map-wide[/list] [h1]Interloper Map A1[/h1] [list][*]Sun shadows popping in at the end of the level [*]Texture seams in water models [url=https://clan.cloudflare.steamstatic.com/images//8672783/fade173881b0a7d878d23a200f263a92d44992e3.jpg][img]https://clan.cloudflare.steamstatic.com/images//8672783/693572a06c9ccbaa87181d69302ca97f4b949bcc.jpg[/img][/url][/list] [h1]Interloper Map B1[/h1] [list][*]Waterfall particle early in the map ends too soon [url=https://clan.cloudflare.steamstatic.com/images//8672783/30a66384faaa3f9516ec263e63a8ea824d8c51f1.jpg][img]https://clan.cloudflare.steamstatic.com/images//8672783/e9d5ba0034fdef9462288bc2132cb6c58f6c38d7.jpg[/img][/url] [*]Elevator outside control room 1 sometimes shoots you into ceiling causing a cheap death. [*]Bad performance in the control room 1 and 2 [*]Water missing refraction effect while underwater [*]Seams between water models[/list] We’re really looking forward to watching everyone play these levels! We will continue to polish and improve performance, as well as implement any feedback from the beta once it launches.