[img]https://clan.cloudflare.steamstatic.com/images//8672783/9c4db5ed6a050af7c7395ca1beba1a7759de2c14.jpg[/img] Happy (almost) Halloween! I can’t speak for the whole team, but this is one of my favorite times of year. I hope it has been treating everyone well. We wanted to update everyone on our progress, and mention we are discounted 40% for the [b]Steam Halloween[/b] sale. https://store.steampowered.com/app/362890/Black_Mesa/ We are dropping in art and final refinements for our LAST 5 MAPS. We can’t believe we are just 5 levels away from having a completed game. While it has been quite a challenge, it is surreal to be getting down to the last bits. We want to make sure the art and design in Interloper, Nihilanth, and Endgame are as polished as they can possibly be, even for a beta. The team has a plan in place to go back and check the entirety of the game in preparation for some [i]important [/i]upcoming dates. [img]https://clan.cloudflare.steamstatic.com/images//8672783/7a830fe93add457aed6c77106ee054b4b7f68f39.png[/img] Our major focus is of course making sure Interloper, Nihilanth, and Endgame are as good as they can possibly be, as well as: [list] [*] Fix crashing in the first map of Interloper [*] Address bugs, performance, and refinements for Xen [*] Address bugs, performance, and refinements for Gonarch’s Lair [*] Address bugs, performance, and refinements for released Interloper levels [*] Test and fix major issues for the Earth levels [/list] Hope everyone enjoys the season. We’ll have some more spooky Interloper for you soon. Discord - https://discord.gg/PSZfh8N