[img]https://clan.cloudflare.steamstatic.com/images//8672783/1a5ab98bb96ae980e9fe3ef6275a79c69c16935f.jpg[/img] [h1]Games Done Quick[/h1] GDQ is running “Corona Relief Done Quick” to raise money to fight COVID-19 through the end of Sunday (UTC). https://gamesdonequick.com/ This is a great cause. Check it out on Twitch, and if you can, consider giving them a donation. Even small amounts can add up quick. We know a lot of people are having a hard time during this pandemic, so let’s all pull together and help each other as much as possible. [h1]Hotfix 1.1[/h1] We have tested a patch extensively on public beta and have switched it over to the mainline for everyone to use. This fix should not affect saves, but please let us know on the [b]Steam forums[/b] or [b]Discord[/b] if you have any issues. Patch Notes - Fixed a bug related to the engine not detecting controllers - Fixed HECU bullet spread distribution not changing based on difficulty - Decreased HECU reaction time - Balanced damage of frag grenades used by NPCs (higher damage radius) - Added an option in new UI to toggle classic iron sights ON/OFF - Fixed Xbow classic iron sights not rendering crosshair - Fixed a crash related to marionettist - ToGL/Linux: Changed/tweaked internal texture formats and video options to avoid visual issues on different dynamic lighting quality levels Hope everyone is doing well. Good luck and stay safe! Discord - https://discord.gg/qgBU3a