Updates notes for Patch 1.1.26426
Author: mgregoirelds,
published 7 months ago,
[b]BIOMORPH [/b]has been on the market for nearly a week, and we're excited to bring you a series of quality of life improvements and bug fixes. Before anything else, we want to express our profound gratitude for the fantastic response to the game. Witnessing your support and feedback over these past 6 days has been incredible. Now, without any more delay, let's dive into the details of patch 1.1.
[h1]Release notes - Patch 1.1.26426[/h1]
[h2]CHANGES[/h2]
[list]
[*]It is now possible to quit to desktop from the pause screen.
[*]Added option to disable camera shake from the pause screen.
[*]Added option to return to the last S.A.F.E. from the pause screen.
[*]Added sprint on Harlo and Biomorph forms by holding the dodge button.
[*]Added Screenshot Pin ability in the inventory screen with description on how to use the feature. Screenshot pinning on the map screen was underused and people often didn’t even know the feature existed.
[*]The Architect will now give you hints about where to find building blueprints.
[*]Blueprints for community spaces now look different from those for buildings, making them easier to tell apart.
[*]Save games from the demo can now be used in the full game.
[*]Added additional landmarks on the Sentinel Complex map to improve navigation.
[/list]
[h2]BUG FIXES[/h2]
[list]
[*]Fixed a case where the [b]Force of Nature[/b] achievement would not unlock.
[*]Fixed a case where the [b]Archaeo Afficionado[/b] achievement would not unlock.
[*]Fixed a case where the [b]Harlo the Builder[/b] achievement would not unlock.
[*]Fixed some typos in French.
[*]Fixed multiple soft locks.
[*]Fixed multiple golden room conditions.
[/list]