[h1]Release notes - Patch 1.6.26992[/h1] [h2]CHANGES[/h2] [list] [*]Added Brazilian Portuguese localization. [*]Enhanced VFX and particle system optimizations to boost overall game performance. [*]Optimized animators, animations, and Spine for improved performance. [*]Increased button sizes in the UI for better accessibility, especially on Steam Deck. [*]Added a new low health animation to the HUD. [*]Blood decals now use a stencil shader for more efficient display. [/list] [h2]BUG FIXES[/h2] [list] [*]Fixed the default language selector issue. [*]Fixed particle transition issues when teleporting and switching biomorph forms. [*]Resolved a transition pop issue between the splash screen and title screen. [*]Corrected the SAFE icon not updating on the minimap after an upgrade. [*]Fixed a bug where the Barb Drizzle pushback effect wasn't functioning correctly in water. [*]Pain Legion can now be effectively used in water. [*]Fixed Jawfish attack direction inconsistencies when exiting water. [*]Added new input requests for Jawfish up and up-front attacks. [*]Resolved an issue where Jawfish bubbles and out-of-water VFX played incorrectly after respawn damage. [*]Fixed Sentinel Complex destructible area VFX not displaying as intended. [*]Fixed Muttler front attack animation, which now correctly plays on the base layer. [/list]