Update notes for Patch 1.4.26559
Author: mgregoirelds,
published 6 months ago,
[h1]Release notes - Patch 1.4.26559[/h1]
[h2]CHANGES[/h2]
[list]
[*]Accessibility: Introduced a new section within the Pause Menu specifically for accessibility settings.
[*]Accessibility: Added option to disable losing money on death.
[*]Accessibility: Added a game-wide option to increase damage output to help players in combat.
[*]Accessibility: Added a game-wide defense enhancement option to reduce incoming damage.
[*]FPS Limit Options: Introduced adjustable frame rate limits with settings for 30, 60, 120, 144, 240 FPS, and an unlimited option.
[*]Menu Navigation Improvement: Enhanced menu navigation to automatically return to the last visited screen upon reopening the menu.
[*]Quit Game Confirmation: Added a confirmation step for quitting the game to prevent accidental exits.
[*]Return to Title Confirmation: Added a confirmation step before returning to the title screen to prevent accidental exits.
[/list]
[h2]BUG FIXES[/h2]
[list]
[*]Alarm VFX: Fixed a bug where alarm visual effects would remain active when re-entering the Core.
[*]Balance: Reduced the damage output from Gorgerzer to improve gameplay balance.
[*]Biomorph: The progress value in the menu is now correctly capped.
[*]Biomorph: Addressed an issue where Muttler's dash up attack could become stuck.
[*]Biomorph: Corrected the damage output for Fubirang at rank 2.
[*]Biomorph: Fixed a bug causing Parasling to lose charges at rank 3.
[*]Camera Shake: Resolved an issue where the camera would continue shaking after returning to the title screen.
[*]Chips: Fixed the Ferrox Specter chip to ensure it triggers an additional bounce at rank 3.
[*]Dialogue: Fixed a bug causing infinite dialogue triggers with certain NPCs.
[*]Dustborough DNA Door: Fixed an issue preventing the DNA door in Dustborough from unlocking correctly.
[*]Falling Ground: Fixed an issue where interactions would not trigger correctly while attacking.
[*]Map: Added a missing Aberror to the Sentinel Complex's golden room conditions.
[*]Memento: Resolved an issue where the Positive Solenoid Memento was not functioning as intended when used with a Ferrox Field chip to prevent damage.
[*]Menu: Resolved an issue where the controller remap option was not being correctly disabled when no controller is connected.
[*]Out of Bounds: Addressed an out-of-bounds error occurring when returning to the title screen and reloading a game.
[*]Respawn: Corrected the respawn position of Oddwing to prevent spawning under spike pits.
[*]Scargatos: Added missing Scargatos in Mémé's house that were not appearing as intended.
[/list]