We updated the Demo!
Author: Maria,
published 1 year ago,
Detectives,
we heard you, gathered your feedback, and developed a bunch of improvements for the demo! Internally, we call this update the "PDA glow-up" patch. :-)
The update includes the following changes:
[list]
[*] Major usability and visual upgrades to the PDA
[*] Reworked Network Area pattern puzzle
[*] Integrated more player feedback, e.g. better tutorial controls
[*] Added some new random encounters
[/list]
[h1]User Interfaces[/h1]
[h3]PDA UI[/h3]
[list]
[*] Simplified & standardized layouts, sizes etc. across all tabs
[*] Universally prettier UI sprites, consistent color scheme, new tab icons
[*] Merged Journal tab into Cases tab
[*] Massively simplified Evidence tab
[*] Improved Messages tab layout
[*] Fixed mouse scrolling (click & drag, mouse wheel) on map
[*] Corrected mixed up clue texts
[/list]
[h3]Other UI[/h3]
[list]
[*] Advancing tutorial no longer requires hold to press
[*] Added LMB to advance tutorials and disclaimers
[*] Major visual improvement to "show evidence" UI
[*] Added dpad support for scroll bars
[*] Fixed settings toggles not (always) being saved & loaded
[*] Reduced & simplified tutorials
[/list]
[h1]Content[/h1]
[list]
[*] Completely reworked pattern puzzle & related texts of Intruder case
[*] Replaced blackscreen during opening monolog with cinematic Zephyr shot
[*] Changed dialog in William's bunk
[*] Added Sergeants briefing prior to Intruder case
[*] Added Chichi (Stella's pet)
[*] Added interaction with Erik & Elliot
[*] Added interaction with Bodo & Yahya
[*] Changed Luis dialog
[/list]
[h1]Misc improvements[/h1]
[list]
[*] Added sign posts & animated screens to hallway floors
[*] Scan ability is now disabled until introduced
[/list]
[h1]Other fixes[/h1]
[list]
[*] Fixed a bug where dialogues could erroneously be started again
[*] Speculative fix for "stuck in elevator" bug
[*] Fixed rare stairs overshooting bug
[*] Added dpad support for lane switch controls
[*] Sitting characters no longer turn around when addressed
[*] Fixed rare camera jumps at scene start
[*] Fixed interaction UI (not) (dis)appearing at the wrong time
[*] Fixed placement of "ping scan" effect on all elevators
[*] Countless additional small fixes & tweaks
[/list]
Here's a thread in the discussion boards, where we'll add all subsequent changes we're adding in the future: https://steamcommunity.com/app/1921980/discussions/0/7336985071466927854/
[b]Furthermore, we decided to move the release of Between Horizons further into the future.
We want to make sure that we can deliver the quality you deserve and expect from us.[/b]
Happy investigating and don't forget to wishlist!
Yours,
DigiTales
https://store.steampowered.com/app/1921980/Between_Horizons/