V9 update has been released, please check out the store page on Steam, AppLab, Sidequest, and Itch. [previewyoutube=ygfrA1I8Zuc;leftthumb][/previewyoutube] # ChangeLog Avatar * new avatar[changed] * better leg animation[changed] * finger control[added] Combat * new dismemberment system[added] * new decal system(blood effect)[changed] * new grab logic[changed] * new vfx[changed] * procedural whoosh sound[changed] * corpse will be kept[added] * your weapon will drop if your hand got hit[added] * your hand will not though target's body when stabbing[changed] Enemy * small goblins(bomb,knife,mace)[added] * new skeleton model[changed] * elf is removed[removed] * enemies have their own weapons[changed] * eye blinking and facial expression[added] * throat slicing[added, not polished yet] * enemy can be pushed away by hand[added] Weapon * telekinesis spell[added] * fireball spell[added] Scene * remade the arena[changed] * remade all dungeon rooms[changed] * deflect is removed from tutorial[changed] Mod * in-game mod menu, no login required[added] * refactor the combat code to data driven[changed] * spell weapons added to ModToolkit[added, not released yet] * a better document[changed, not released yet] * inspector gun[added, not released yet] * added scroll bar to the in-game log console[added] * attachline has changed[changed] #Next: * Better AI, Sandbox, Modding * P2P based multiplayer(experimental, if the experience is bad it won't be released)