Hey everyone, This is to let you know that patch 1.2.1 will be deployed on all platforms tomorrow, January 30. [B]Patch Size: [/B] [B]Steam: [/B]0.6GB [B]Patch Highlight: [/B] [B]Horde Mode: [/B]Following your feedback about the progression in the Horde mode, we decided to adjust the progression system. Players will now be able to progress further than wave 16. [B]The Hidden Ones[/B] [LIST] [*]Improved Gamilat’s behaviour in the quest “The Setting Sun” when the playable character is being stealthy [*]Fixed unreactive soldiers sometimes appear in the quest “Sic Semper Tyrannis” [*]Fixed an issue with the “Good Things Come” papyrus losing its name after solving it [*]Fixed Hidden Ones Bureau icons that could move on the World Map when marking them [/LIST] [B]Main Game[/B] [B]Quest[/B] [LIST] [*]Fixed an issue preventing an objective marker to be displayed during the quest “When Night Falls” [*]Fixed various issues where quest objectives would not properly update [*]Fixed an issue causing Mered’s character model to change during the quest “The Hyena” [*]Fixed an issue preventing the playable character to interact with Damastes during the quest “Egypt’s Medjay” [*]Fixed an issue preventing the vault door from opening during the quest ‘’The Final Weighing’’ [*]Fixed an issue preventing the last cinematic of the second Present Day quest to trigger [*]Fixed an issue preventing the playable character to interact with the Animus in the Present Day [/LIST] [B]Activities[/B] [LIST] [*]Scaled down the enemies level progression in Horde Mode, so players are able to progress post-wave 16 [*]Fixed an issue with Khensa’s health bar and level staying visible in the Arena lobby after beating her [/LIST] [B]Gameplay[/B] [LIST] [*]Improved various playable character animations [*]Fixed the caravan animals not following the playable character after being tamed [*]Fixed an issue preventing animals from being tamed when in deep water [*]Fixed an issue with Predator attacks not granting XP when it was completed using animal taming [*]Fixed an issue where the Unicamel could not be called by playable character [*]Fixed an issue preventing berserked enemies from attacking tamed animals [*]Fixed animals falling through world when using the Enhanced Predator Bow skill [*]Fixed an issue with NPCs trying to mount a chariot being driven by the playable character [*]Fixed an issue that allowed Herwennefer, the War Elephant, to regain health during combat [*]Fixed an issue with NPCs that could appear to swim on land [*]Fixed various stuck issues for the playable character and NPCs [/LIST] [B]User Interface[/B] [LIST] [*]Added missing ‘Drop Object/Body’ action to the ‘Heavy Attack’ button on the alternate control scheme [*]Fixed an issue with the Quest Log that could appear in Photo Mode [*]Fixed Ubisoft Club items not appearing as OWNED when returning to the Store after acquiring them [*]Fixed an update issue in the Gear menu when using the Hide button [*]Fixed the label overflow on the Hide button in the Gear menu in some languages [/LIST] [B]World[/B] [LIST] [*]Fixed various issues with flying boats [*]Fixed various NPC spawning issues [*]Fixed various spots where player could go through collisions [/LIST] [B]Graphics & Audio[/B] [LIST] [*]Fixed various visual issues occurring in HDR [/LIST] [B]System[/B] [LIST] [*][PC] Added Save Results button on Benchmark Results page [*]Improve overall stability of the game application [*][PC] Fixed an issue when the game remains in the background processes of Task Manager after closing it using Alt+F4 [/LIST] If you have any issues, please get in touch with our [URL="http://support.ubi.com/"]customer support[/URL] for further assistance.