Assassin's Creed Origins - 1.2.1 Patch Notes
Author: UbiQuB3,
published 6 years ago,
Hey everyone,
This is to let you know that patch 1.2.1 will be deployed on all platforms tomorrow, January 30.
[B]Patch Size: [/B]
[B]Steam: [/B]0.6GB
[B]Patch Highlight:
[/B]
[B]Horde Mode: [/B]Following your feedback about the progression in the Horde mode, we decided to adjust the progression system. Players will now be able to progress further than wave 16.
[B]The Hidden Ones[/B]
[LIST]
[*]Improved Gamilat’s behaviour in the quest “The Setting Sun” when the playable character is being stealthy
[*]Fixed unreactive soldiers sometimes appear in the quest “Sic Semper Tyrannis”
[*]Fixed an issue with the “Good Things Come” papyrus losing its name after solving it
[*]Fixed Hidden Ones Bureau icons that could move on the World Map when marking them
[/LIST]
[B]Main Game[/B]
[B]Quest[/B]
[LIST]
[*]Fixed an issue preventing an objective marker to be displayed during the quest “When Night Falls”
[*]Fixed various issues where quest objectives would not properly update
[*]Fixed an issue causing Mered’s character model to change during the quest “The Hyena”
[*]Fixed an issue preventing the playable character to interact with Damastes during the quest “Egypt’s Medjay”
[*]Fixed an issue preventing the vault door from opening during the quest ‘’The Final Weighing’’
[*]Fixed an issue preventing the last cinematic of the second Present Day quest to trigger
[*]Fixed an issue preventing the playable character to interact with the Animus in the Present Day
[/LIST]
[B]Activities[/B]
[LIST]
[*]Scaled down the enemies level progression in Horde Mode, so players are able to progress post-wave 16
[*]Fixed an issue with Khensa’s health bar and level staying visible in the Arena lobby after beating her
[/LIST]
[B]Gameplay[/B]
[LIST]
[*]Improved various playable character animations
[*]Fixed the caravan animals not following the playable character after being tamed
[*]Fixed an issue preventing animals from being tamed when in deep water
[*]Fixed an issue with Predator attacks not granting XP when it was completed using animal taming
[*]Fixed an issue where the Unicamel could not be called by playable character
[*]Fixed an issue preventing berserked enemies from attacking tamed animals
[*]Fixed animals falling through world when using the Enhanced Predator Bow skill
[*]Fixed an issue with NPCs trying to mount a chariot being driven by the playable character
[*]Fixed an issue that allowed Herwennefer, the War Elephant, to regain health during combat
[*]Fixed an issue with NPCs that could appear to swim on land
[*]Fixed various stuck issues for the playable character and NPCs
[/LIST]
[B]User Interface[/B]
[LIST]
[*]Added missing ‘Drop Object/Body’ action to the ‘Heavy Attack’ button on the alternate control scheme
[*]Fixed an issue with the Quest Log that could appear in Photo Mode
[*]Fixed Ubisoft Club items not appearing as OWNED when returning to the Store after acquiring them
[*]Fixed an update issue in the Gear menu when using the Hide button
[*]Fixed the label overflow on the Hide button in the Gear menu in some languages
[/LIST]
[B]World[/B]
[LIST]
[*]Fixed various issues with flying boats
[*]Fixed various NPC spawning issues
[*]Fixed various spots where player could go through collisions
[/LIST]
[B]Graphics & Audio[/B]
[LIST]
[*]Fixed various visual issues occurring in HDR
[/LIST]
[B]System[/B]
[LIST]
[*][PC] Added Save Results button on Benchmark Results page
[*]Improve overall stability of the game application
[*][PC] Fixed an issue when the game remains in the background processes of Task Manager after closing it using Alt+F4
[/LIST]
If you have any issues, please get in touch with our [URL="http://support.ubi.com/"]customer support[/URL] for further assistance.