Sign Up For The January Closed Alpha!
Author: The Sad Snail,
published 1 year ago,
[h2][b]Hail Tribe Leaders![/b][/h2]
Between the 23rd and 29th of January we’ll be running a Closed Alpha playtest, and here’s everything you need to know if you want to be part of it!
[h2][b]How to sign up?[/b][/h2]
To sign up all you have to do is join our Discord and head over to [b]#closed-alpha-signup[/b]
All the information is contained there. Or if you'd like to find out more right now, keep reading!
[url=https://discord.gg/pRzxd4dKj7][img]https://clan.cloudflare.steamstatic.com/images//43222048/ddbc789b2307289491257c6825780ae93c99b2da.jpg[/img][/url]
[b]Below you can find the complete feature list, content list and conditions for the playtest![/b]
[img]https://clan.cloudflare.steamstatic.com/images//43222048/f5041c5359738c4c2a43e786b9690125cbc91e41.jpg[/img]
[h2][b]What you can play in this version[/b][/h2]
Detailed below is everything contained in this build in terms of features and content.
[list]
[*] A complete survival game, with cold, thirst and hunger. Make a camp, survive the weather, wild animals and undead enemies.
[*] Build a complete, self-reliant Viking village using bushcraft/pre-metal technology. Players will have access to the complete Tier 1 Technology Tree.
[*] Organize and command AI Villagers. Build and furnish their homes, ensure they stay warm and well fed. Give your Villagers jobs, like Woodcutter, Gatherer, Stonecutter, Toolmaker, FIsherman and much more.
[*] Construct Houses, resource gatherers and toolmakers. Your industries are inter-connected, allowing you to automate and optimise your village’s survival.
[*] Hunt, fish and forage for food. Venison, a wide variety of fish species, and a diverse seasonal flora form the basis of your survival.
[*] Fight a variety of undead enemies in skillful stamina-based 3rd person combat. Perform light and heavy attacks, combos, dodges. Includes a complete melee and ranged combat system. Use one handed and two handed weapons, shields, and bow.
[*] Craft a variety of stone tools and weapons, as well as a linen outfit.
[*] Explore old ruins, fight their inhabitants and obtain valuable resources.
[*] Tame wolves and turn them into companion Dogs.
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43222048/0a36c4b6e870f32698d716a18e4f7bfaf3185898.jpg[/img]
[b][h2]Feature List[/h2][/b][list][*] Explore a large procedurally generated world, complete with a day/night cycle, realistic weather system and seasonal vegetation.
[*] Chop trees, mine rocks and gather resources from bushes
[*] Craft various tools, weapons and clothing
[*] Make a camp, survive the first nights and slowly build up your settlement
[*] Build camps, houses, production buildings, walls and fences
[*] Gain complex AI Villagers, assign them jobs, houses and make sure they have food.
[*] Villagers talk to you, sharing their issues and asking for help.
[*] Have your Villagers build structures and gather resources.
[*] Organise their schedule, balancing Work, Leisure and Sleep hours to optimise production.
[*] Set up automated production lines for food, resources and tools.
[*] Experience a complete melee and ranged skill-based combat system
[*] Defend against small occasional incursions of Revenants or wild animals. Fight alongside your Villagers.
[*] Hunt wild animals
[*] Fish a wide variety of fish species
[*] Face a variety of undead enemies and wild animals, each with their unique behavior.
[*] Build houses and decorate them with furniture and storage using a grid system.
[*] Flight System - Take the form of a raven and fly anywhere you want
[*] Proficiency System - The more a character does an action, the better they become at it
[*] Tame wolf pups and turn them in Dog companions
[*] Customize clothing with various colors
[*] Contract illnesses and heal them using the appropriate ingredients
[*] Locate and highlight valuable resources with a “detective mode” area search.
[*] Discover and cook a wide variety of seasonal food items.
[*] Discover caverns and mines
[*] Discover enemy-infested ruins
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43222048/71f4a4aa7723b237db65f1f6c93515fb411dabde.png[/img]
[b][h2]Content[/h2][/b]
Below you can see all the things you'll be able to build in this Closed Alpha Build.
[h3][b]Crafting[/b][/h3]
[list]
[*] Stone Axe (one handed & two handed)
[*] Stone Pickaxe (one handed & two handed)
[*] Shortbow & Arrows
[*] Flimsy Shield (1st tier shield)
[*] Flimsy Club (1st tier weapon)
[*] Wooden Hoe (Terraforming Tool)
[*] Wooden Hammer (Building Tool)
[*] Flimsy Outfit (T1 armor: Hood, Shirt, Gloves, Pants)
[*] Stone Knife (Skinning Tool)
[*] Torch
[*] Fishing Rod
[*] Fish Bait (Fish-based, meat-based, veggie-based)
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43222048/4e9e7a85a6e4a1c1a94d27acde1859abe575b8cc.jpg[/img]
[h3]Production Buildings & More[/h3]
[list]
[*] Woodcutter’s Pit
[*] Woodcutter’s Hut
[*] Stonecutter’s Pit
[*] Stonecutter’s Hut
[*] Gatherer’s Pit
[*] Gatherer’s Hut
[*] Peat House (larger housing; allows the player to place furniture)
[*] Flimsy Fence (Tier 1 Fence)
[*] Hedge Wall & Gate(Short/Long Segments)(Tier1 Wall)
[*] Hedge Tower (Short bastion-like fortification)
[*] Watchtower (A tall tower featuring a climbable ladder; provides a vantage point)
[*] Workshop (Villager automated tools & weapons production)
[*] Workshop Addon - Dyer (Color the Flimsy Outfit parts (hood, shirt etc))
[*] Workshop Addon - Weaver (Convert fibers into fabric)
[*] Resource Gathering Markers
[*] Mine Entrance
[*] Kennel (allows the player to create Dog Companions out of Wolf Pups)
[/list]
[img]https://clan.cloudflare.steamstatic.com/images//43222048/a270c5c899746c7cba19e905f67e6f80cb52cdc6.jpg[/img]
[b][h2]Why we are doing this[/h2][/b]
The goal of this playtest is to see early interactions with the game from people that are completely unfamiliar with the project. We want to find out:
[list]
[*] what the flow is, what player instincts kick in and how they approach the game.
[*] what players enjoy or dislike about the game
[*] if they get stuck, bored or get absolutely hooked on a certain aspect of it.
[*] what's intuitive and what isn't. Where our design holds and where it breaks.
[/list]
[b]What we're not particularly interested in is: [/b]
[list]
[*] Minor balance issues
[*] Minor, non-game-breaking bugs
[/list]
[h2][b]How many players will you be selecting?[/b][/h2]
We’ll be selecting 50 more playtesters to join our existing 50. With each future test we’ll keep adding to that number.
That's it for now, hope to see you on our Discord and in the Alpha!
[url=https://discord.gg/pRzxd4dKj7][img]https://clan.cloudflare.steamstatic.com/images//43222048/ddbc789b2307289491257c6825780ae93c99b2da.jpg[/img][/url]
[h2]Want to see more ASKA?[/h2]
No worries! You can always watch our Friday streams to see actual gameplay and get answers to your burning questions!
[url=https://www.twitch.tv/sandsailorstudio][img]https://clan.cloudflare.steamstatic.com/images//43222048/700ff705bed87f71eafec2319aefa225edd2b62d.png[/img][/url]
[url=https://www.twitch.tv/sandsailorstudio][img]https://clan.cloudflare.steamstatic.com/images//43222048/96d9bf7b673dd067f58e2c1a60abe4215c8e56ef.png[/img][/url]