October 18 Patch
Author: The Sad Snail,
published 2 weeks ago,
Hey Vikings, we're dropping another patch for a weekend kickoff, here's what we've managed to get done this week besides all the new content that's still cooking.
[list]
[*]Bloomery provides warmth while not fully burning; blazing Bloomery is warmer;
[*]Exploration markers visibility status is now saved;
[*]Crop field cells now better indicate if they contain enough water;
[*]Players now leave a marker where they died;
[*]Character's remains now also indicate the cause of death when you interact with it, and also the name of the character that died there;
[*]Added exploration marker to Winter Invasion portal;
[*]Added map filter for character's remains;
[*]Added a proper complain message when the mine is exhausted;
[*]Fixed miners getting stuck in a fully exploited mine;
[*]Fixed some glitchy behavior when exiting ladders;
[*]Fixed regression with NPCs not properly adjusting their Y position accurately to match terrain height and swimming incorrectly.[/list]
A nice mix of QoL and fixes to make ASKA just a little bit better. Have a wonderful weekend!
[i]Yours bugfixingly,
Sand Sailor Studio[/i]