[b]FROM[/b]: High Command [b]TO[/b]: Arma 3 Users [b]INFO[/b]: Launcher Upgrade, CfgPatches Revamp, Difficulty Overhaul Phase 3, Work Drive [b]PRECEDENCE[/b]: Flash [b]SITUATION[/b] We are presently preparing a [b]snapshot build[/b] for the [b]1.60 update[/b] that we'd like to release at the [b]end of this month[/b]. We feel that we should point out this is another complex update that affects the game in many areas. Some of those are very prominent, like the [url=https://dev.arma3.com/post/oprep-visual-upgrade]Visual Upgrade[/url]. Some are more low-level and explained later in this report. As is usual for Arma 3, these changes have been available on [url=https://dev.arma3.com/dev-branch]Dev-Branch[/url] for weeks if not months. We will also soon stage a [b]public [url=https://dev.arma3.com/rc-branch]Release Candidate[/url][/b] for even broader testing. And of course we're doing our own extensive build tests. As we've learned, no matter how hard we all try, there is a risk of errors sneaking in. Please know that we will work hard to mitigate the risks and to address issues should they appear. Ultimately, doing these changes now will pave the [i][url=https://twitter.com/hashtag/RoadToApex]#RoadToApex[/url][/i], and hopefully provide a smooth landing on [url=https://arma3.com/tanoa]Tanoa[/url]. [url=https://dev.arma3.com/post/sitrep-00155]Full SITREP[/URL]