[b]FROM[/b]: High Command [b]TO[/b]: Arma 3 Users [b]INFO[/b]: Weapon Switching On-The-Move, Suppressive Fire, Mappable Camera Controls, Update 1.58 Status [b]PRECEDENCE[/b]: Flash [b]SITUATION[/b] And just like that, we're publishing our [b]150th[/b] [url=https://dev.arma3.com/sitrep][b]SIT[/b]uation [b]REP[/b]ort[/url] on Arma 3's development. That makes it over 150 weeks since we [url=https://dev.arma3.com/post/sitrep-001]began[/url] the public Alpha. It continues to be our pleasure to collect relevant information, share news, highlight cool community productions, and be as open as we can about the state of the game. There's no end in sight either. We're working towards the [url=https://store.bistudio.com/products/arma3-apex]Apex[/url] expansion, and very likely we will [i]not[/i] stop there. Back in the now, we have indeed decided to [b]delay [url=https://forums.bistudio.com/topic/183855-release-candidate-branch-announcements/?p=2997497]update 1.58[/url][/b] a little bit. The feature we are keen to include was meanwhile staged on [url=https://dev.arma3.com/dev-branch]Dev-Branch[/url]: weapon switching on-the-move (more on that later in this report). The extra time has also allowed our developers to resolve some of the issues in the highlighted changes. We're now looking at a release window that will open next week. [url=https://dev.arma3.com/post/sitrep-00150]Full SITREP[/URL]