[b]FROM[/b]: High Command [b]TO[/b]: Arma 3 Users [b]INFO[/b]: Ports Update, Tasks Overhaul, Scripting Additions [b]PRECEDENCE[/b]: Flash [b]SITUATION[/b] It has been a while since we had concrete information to share about the experimental [b][url=https://dev.arma3.com/ports]client ports to Linux and Mac OS[/url][/b]. We've finally received the green light to [b]release[/b] the [b]1.54[/b] version (so that is [i]not[/i] yet Eden Update). The plan is to publish these updates tomorrow for people who've installed Arma 3 on those platforms (this does not affect Windows players in any way). Our tech partners at [i][url=http://www.vpltd.com/]Virtual Programming[/url][/i] will then proceed to work on the next update, but we cannot yet say when it will be ready. As we communicated when we first opened the public beta for these ports, the timing of port updates cannot be guaranteed. In this case for example, our QA teams needed to prioritize 1.56 testing of the primary Windows version, causing extra delays for the ports. We do however see good support on the port platforms, so we've decided to continue updating them this year. We can also say that [i][url=http://www.battleye.com/]BattlEye[/url][/i] anti-cheat support should finally arrive to a future update of the ports. [url=https://dev.arma3.com/post/sitrep-00146]Full SITREP[/URL]