[b]FROM[/b]: Project Lead [b]TO[/b]: Arma 3 Users [b]INFO[/b]: Update 1.48 Released, External 3D Artists [b]PRECEDENCE[/b]: Flash [b]SITUATION[/b] Main branch [b]update 1.48[/b] saw the light of day last Thursday. For the majority of players it works well, and brought some useful [url=http://killzonekid.com/most-epic-update-1-47-dev-to-1-48-stable/]additions[/url], tweaks and fixes. Take a look at the [b][url=http://dev.arma3.com/post/spotrep-00045]SPOTREP[/url][/b] for the game and the [b][url=http://dev.arma3.com/post/techrep-00023]TECHREP[/url][/b] for the tools if you'd like to know all the details. During the last days of testing, we decided to delay inclusion of [url=https://community.bistudio.com/wiki/Arma_3_Remote_Execution]Remote Script Execution[/url]. We found a few issues in complex use cases that we'd like to fix first. Once fully ready for the next update, it should help multiplayer designers to achieve modest optimizations and benefit from security improvements. [url=http://dev.arma3.com/post/sitrep-00115]Full SITREP[/URL]