[b]FROM[/b]: Project Lead [b]TO[/b]: Arma 3 Users [b]INFO[/b]: No File Patching, SECREPs, Community Focus [b]PRECEDENCE[/b]: Flash [b]SITUATION[/b] Our [b]thanks[/b] go out to those of you who've helped [b]stress test[/b] the [b]1.48 Release Candidate[/b] (Steam access code: [i]Arma3Update148RC[/i]) over the past week. The update is looking good, and on track for release this Wednesday. If you've found any major new issues, now is the time to share them with us on the [url=http://feedback.arma3.com/]Feedback Tracker[/url]. After reading these reports for the past weeks, you might have gotten the impression the entire team is working just on maintenance. However, work on the expansion is in full swing as well. Several community artists have joined the Tanoa art production army, and are producing new structures for the terrain. We'll also be sharing more details on iterations of Fatigue and Personal Protection soon. These are two of the more hotly debated aspects of the game, so our developers have splendid tweaks in progress. Please do keep reading; we're discussing some important security changes in the sections below. [url=http://dev.arma3.com/post/sitrep-00114]Full SITREP[/URL]