[b]FROM[/b]: Project Lead [b]TO[/b]: Arma 3 Users [b]INFO[/b]: 1.44 Plans, Content Licensing, Game Capture Artist, Array Sorting [b]PRECEDENCE[/b]: Flash [b]SITUATION[/b] In the short-term we are looking towards the [b]1.44 update[/b], which will focus on bringing the [b]new [url=http://www.battleye.com/]BattlEye[/url] anti-cheat version[/b] to main branch. We've tried to implement it in an unobtrusive manner, as you can preview on [url=http://dev.arma3.com/dev-branch]Dev-Branch[/url]. Your help with testing it under all circumstances is going to be very useful. Specific feedback and suggestions can be shared on [url=http://forums.bistudio.com/showthread.php?190426-BattlEye-service-implementation&p=2910511#post2910511]our forums[/url]. The rest of the update consists of miscellaneous fixes and tweaks. Meanwhile, we are [b]solidifying[/b] our [b]road map[/b] for the [b]Expansion[/b]. The various departments are generating asset wishlists, analyses and concept art, beginning feature feasibility studies, creating prototypes, and of course, supporting production of the new terrain. After this planning stage has concluded, we'll be sharing what we can in a blog. Most details and specifics on the Expansion will not be discussed until the second half of the year however. We [i]can[/i] tell you there is plenty to look forward to! [url=http://dev.arma3.com/post/sitrep-00103]Full SITREP[/URL]