[b]FROM[/b]: Project Lead [b]TO[/b]: Arma 3 Users [b]INFO[/b]: Marksmen DLC Released, Update 1.42 Highlights, Workshop Mod Documentation [b]PRECEDENCE[/b]: Flash [b]SITUATION[/b] [b][url=https://store.bistudio.com/products/arma3-marksmen]Marksmen DLC[/url] is out![/b] It has been rewarding to read your reactions to the update and the package alike. Things like weapon stabilization and the combat audio enhancements make the game feel fresh again. Many of our devs spent last Friday jumping on public servers to play [url=http://dev.arma3.com/post/oprep-end-game]End Game[/url] with you. Others explored [url=http://steamcommunity.com/app/107410/workshop/]Steam Workshop[/url] for some of the first full mods and bigger addons appearing already. Considering the very many complex changes and moving parts in this update, we're quite happy with how the release went. It was modestly celebrated with [i][url=https://twitter.com/jiripolasekcom]Jiří Polášek[/url][/i]'s [url=https://twitter.com/Arma3official/status/586440624049537025]CAKEREP #000001[/url]. Also check out the [b][url=https://www.youtube.com/watch?v=_q_PNBILtHY]official launch trailer[/url][/b] (and [url=https://www.youtube.com/watch?v=KYB8JD-02JQ]unofficial B-roll[/url]), featuring one of the new music tracks recorded by our improvised Bohemia Interactive band. Owners of the [url=https://store.bistudio.com/products/arma3-digital-deluxe-edition]Digital Deluxe Edition[/url] will find these tracks in the [i]Bonus\Soundtrack\Marksmen[/i] folder of their game installation. [url=http://dev.arma3.com/post/sitrep-00102]Full SITREP[/URL]