[b]FROM[/b]: Project Lead [b]TO[/b]: Arma 3 Users [b]INFO[/b]: Internal Marksmen prototype, Update 1.36 released, REPception [b]PRECEDENCE[/b]: Flash [h1]SITUATION[/h1] As we enter the last month of the year, the team is focused on one more 2014 development milestone: the [b]Marksmen DLC sandbox prototype[/b]. This means having a final plan for the exact assets and features that we'll finish during the first quarter of 2015. Said plan is backed up by internally playable prototypes. This could mean the first version of a new weapon's model, a scripted prototype of a gameplay feature, a proof-of-concept for a scenario, etc. The feasibility studies should wrap up soon and we'll have go / no-go moments for some of the tech. Having a solid sandbox foundation will later help the designers to use it effectively while developing playable content. We are trying hard to get some very cool stuff in the DLC and accompanying platform update, and it's looking splendid so far! More in the [url=http://dev.arma3.com/post/sitrep-00086]full SITREP[/url]