[b]FROM[/b]: Project Lead [b]TO[/b]: Arma 3 Users [b]INFO[/b]: "Support" MP livestream, Community videos [b]PRECEDENCE[/b]: Flash [h1]SITUATION[/h1] Senior Designer [i]Jiří Wainar[/i] and Creative Director [i][url=https://twitter.com/jaycroweuk]Jay Crowe[/url][/i] joined Associate Producer [i][url=https://twitter.com/mattbloomer]Matt Lightfoot[/url][/i] for a [b]livestream[/b] event last Friday. After [url=http://www.twitch.tv/arma3official/c/5450777]an introduction[/url] about [url=http://arma3.com/dlc/helicopters/]Helicopters DLC[/url], they [url=http://www.twitch.tv/arma3official/c/5450847]showcased[/url] the new [b]"Support" multiplayer[/b] mode by playing a few rounds and crashing a lot of aircraft. While they were transporting troops and supplies around the battlefield, some of our other devs tried to answer questions in the chat. A question that popped up a few times was about when players can expect a new official terrain. The answer is: in the expansion, after Marksmen DLC. We have selected its geotype and a prototype of the terrain has been in production for some time. Since the setting is quite different than Altis and Stratis, and indeed very fresh, our artists have also begun creating the loads of new objects and buildings. We are not yet ready to reveal more specifics about the setting. The first details will be probably not be shared until some time into 2015. Visit our [url=http://www.twitch.tv/arma3official]Twitch channel[/url] archive to [url=http://www.twitch.tv/arma3official/b/586198527]view the stream[/url] in its entirety, or just go play the mode yourself, on [url=http://arma3.com/servers]our official servers[/url] for example. More in the [url=http://dev.arma3.com/post/sitrep-00082]full SITREP[/url]