[b]FROM[/b]: Project Lead [b]TO[/b]: Arma 3 Users [b]INFO[/b]: 1.32 update released, Helicopters Dev-Branch plans [b]PRECEDENCE[/b]: Flash [h1]SITUATION[/h1] We've just pushed the [b]1.32 update[/b] to main branch after over a week of dedicated testing. As you'll see from its [url=http://dev.arma3.com/post/spotrep-00034]gigantic change log[/url], this was mostly about a huge number of smaller fixes and data corrections. The version does also introduce [b][url=http://dev.arma3.com/post/oprep-weapon-inertia]Weapon Inertia[/url][/b] and includes a number of useful scripting commands and event handlers. Internally we have now applied our first 'data lock' for Helicopters DLC. That means its development is closing and we're doing testing and fixing only. In the past you may have noticed this also means [url=http://dev.arma3.com/dev-branch]Dev-Branch[/url] updates become a little smaller during that period. That is a good thing. By slowing down development, we enter a period of polishing. It also means we have more time to analyse things like multiplayer even further (based on the logs being gathered from public sessions by server admins across the world). More in the [url=http://dev.arma3.com/post/sitrep-00078]full SITREP[/url]