[b]FROM[/b]: Project Lead [b]TO[/b]: Arma 3 Users [b]INFO[/b]: Update 1.26 coming, RotorLib tweaking [b]PRECEDENCE[/b]: Flash [h1]SITUATION[/h1] In the midst of the summer holidays and heat, the team has pushed on full steam with their work on [b]Arma 3 Helicopters[/b] and more. A [b]release candidate[/b] for the [b]1.26[/b] update has been mastered and is close to release. As has become usual, we're staging the update on Steam's hidden RC branch. Keen server admins, modders and players can try it using access code [i]Update126Arma3Splendid[/i] in the [i]BETAS[/i] tab of the Steam client. The central feature of the update is the roll out of the so-called [b]guaranteed network messages[/b]. See the [i]LOGISTICS[/i] section for a bit more on this multiplayer optimization. Another, more trivial addition, is the set of sounds for opening / closing doors of various materials (and therefore technology to add sounds to other objects with animation sources). This update does [i]not[/i] include the RotorLib flight model yet! The final version of that technology is to be released in a game update alongside Arma 3 Helicopters. We'd like to remind players to consider running a Steam local verification and defragmentation on HDDs after updating to solve potential file corruption issues and to improve performance. More in the [url=http://dev.arma3.com/post/sitrep-00069]full SITREP[/url]