[b]FROM[/b]: Project Lead [b]TO[/b]: Arma 3 Users [b]INFO[/b]: Bootcamp released, Addon Workshop live [b]PRECEDENCE[/b]: Flash [h1]SITUATION[/h1] After scaling several obstacles to get the data uploaded to Steam, we finally unleashed the [b][url=http://arma3.com/news/bohemia-interactive-deploys-arma-3-bootcamp-update]1.24 Bootcamp Update[/url][/b] yesterday. There is a significant amount of added content, and we're glad to read that some players have indeed learned a few new things here and there! If you're a veteran already, invite some friends to the [b]multiplayer Bootcamp[/b]. Guide them through the predefined courses and add challenges entirely of your own making as Zeus. Slightly more hidden are the random new ambient objects added to the sandbox. Scenario designers can find the list [url=http://arma3.com/whatsnew/bootcamp]here[/url] and start using them in the editor. Of course we're also reading through your feedback to find the more controversial changes. We're taking it on board, seeing which parts truly are bugs and what is a matter of tweaking. [url=http://dev.arma3.com/dev-branch]Dev-Branch[/url] will no doubt see tweaks based on feedback over the next weeks. More in the [url=http://dev.arma3.com/post/sitrep-00065]full SITREP[/url]