[b]FROM[/b]: Project Lead [b]TO[/b]: Arma 3 Users [b]INFO[/b]: Bootcamp finalization, Game laucher, Hotfixed 1.22 [b]PRECEDENCE[/b]: Flash [h1]SITUATION[/h1] Development has just entered the typical release preparation stages for [b]Bootcamp Update[/b]. We are on [b]data lock[/b], and so all of our developers focus on fixes rather than additions - until the 1.24 update goes live soon. Staging of the sandbox components got delayed from Friday, but was released onto [url=http://dev.arma3.com/dev-branch]Dev-Branch[/url] yesterday. We caution most players against switching to this branch, unless they are sure they want to deal with potential issues. The update is not far away, so you'll get to enjoy the complete and tested content soon enough. Of course any help with pre-release testing is appreciated! Today we also staged the first bit of playable content: [b]VR Arsenal[/b]. This mode can be used to explore the many character equipment options, including community ones. Another valuable use is exporting and saving custom load-outs for deployment in other scenarios or Zeus multiplayer (as respawn load-out). There are two more additions that will be staged within days if things go according to plan: the game launcher (more info below) and the rest of the playable content (campaign and Virtual Reality training lessons). More in the [url=http://dev.arma3.com/post/sitrep-00063]full SITREP[/url]