[b]UNIT[/b]: Pavel Guglava, Senior Artist, Art Dept. [b]TO[/b]: Arma 3 Dev-Branch Users [b]OPSUM[/b]: Introducing splendid upgrades to Arma 3's lighting and visuals. [b]EVALUATION:[/b] With the aim of pushing authenticity one step further, we have decided to upgrade the visual fidelity of Arma 3's terrains. Although you are going to see the difference on first sight (available right now on [url=https://dev.arma3.com/dev-branch]Dev-Branch[/url], and currently pencilled in - for everyone, for free - in Update 1.60, on the [url=https://twitter.com/hashtag/RoadToApex]#RoadToApex[/url]), technology-wise, there is a lot going on under the new and vivid hood, which we'd like to share with our community. [b][url=https://dev.arma3.com/post/oprep-visual-upgrade]Full Report[/url][/b]