Patch notes July 2
Author: batcholi,
published 4 months ago,
[list]
[*] Improved UX for XenonCode IDE Node Editor and added ability to zoom in more
[*] Improved UI for Inventory Crafting
[*] Improved terrain broadphase collision detection precision
[*] Added drag to entities with no displacement colliders (single frames now go down slowly in water)
[*] Fixed NavInstrument output data Prograde pitch/yaw for Locator mode now consistent with displayed information
[*] Fixed a Crash from a special case of self-parenting in the docking mechanism using Ownerpad Save/Reset
[*] Fixed Symmetry was not possible to enable on sub-grids
[*] Fixed MiningDrill + Two GroundAnchors causing a build to be teleported to the other side of the planet
[*] Fixed Yeet to space caused by aileron being far from center of mass
[*] Fixed blueprint fluid tank contents will now spawn with exact levels
[*] Fixed aerodynamics was not working when vehicle was parented (plane on runway)
[/list]