Hello Pilots, thank you for the latest feedback. Here are some fixes and minor changes for today: [list] [*] Sephilim Core now gives 2 shields per turn instead of 3. Buy cost increased [*] 1HP Repair cost in the Upgrade tab has been increased to 150 [*] Battery increase cost in the Upgrade tab has been reduced to 250 [*] Corrected some mechanic names inconsistency [*] In the boss detection cutscene you will see the correct class being displayed [*] Fixed Recurring obliterator targeting issues [*] Some measures to prevent some of the soft locks reported [*] Minor visual changes to card layouts and other parts [/list] Thank you!