Hello there! We're very excited to present the rainbow update! Just like a rainbow, this update has a little bit of everything and explores new mechanics through the aspect of randomness. We're introducing a rainbow character that has a unique mechanic of randomizing the last 3 items you've got. With this character, the playing field is constantly evolving and buying an item becomes a tool to lock in your current gear. [img]https://clan.cloudflare.steamstatic.com/images//39212421/1e03ccb7d3a66afdd4464f722ca2e8f94532c229.gif[/img] Since we're talking about rainbows, if you decide to follow the way of the rainbow, you'll be rewarded with a pot of gold at the end. [img]https://clan.cloudflare.steamstatic.com/images//39212421/d7e7fa1ceda747a23f4aacd96214b1762cc14fee.gif[/img] Alongside the new starting choices you'll find the option to start a run with a random palette, character and/or brush. If you're ever unsure of what tools to use - you can let fortune decide. The palette selection has also been expanded with some neat prismatic palettes. They are unique as they don't have a predetermined set of colors to use. Instead, they generate a random color for each enemy, based on some rules. This should lead to some interesting and more dynamic works of art. The roster of enemies has been expanded with a few enemies - the fish and the bull. The fish enemies appear in the earlier levels and will dive under the canvas to avoid player attacks. The bull is a tough fella' with a powerful charge attack and he can be found in the later levels. [img]https://clan.cloudflare.steamstatic.com/images//39212421/ab716f49e953114c1715ea3a1d4e66981bf64ba4.gif[/img] Last, but not least, we're introducing the water balloon brush! It's a chargeable brush where holding the attack button will increase the balloon in size. Releasing the attack button will fire the projectile. If it hits any enemies, it will explode, taking out nearby foes. The bigger the balloon - the bigger the explosion. [img]https://clan.cloudflare.steamstatic.com/images//39212421/f3b90811b23ea1e3f0740ff3bb7eef61568edc3b.gif[/img] In the background there have also been plenty of fixes and optimizations, as well as an engine upgrade. The game should run even better, especially on weaker hardware. Release Notes: [list] [*] Added the ability to select a random starting palette, character and brush. [*] Added the rainbow character that randomizes your last three items after each level. [*] Rainbow level rewards you with a pot of gold at the end. [*] Added the water balloon brush. [*] Painting buddies are now part of the buddy item set. [*] Added the magnet item that returns thrown items to the player when dashing. [*] Added the hose quest and the hose buddy item. [*] Added quest completion sound effect. [*] Added a new bull enemy. [*] New fish enemies. You can only hit them when they resurface. [*] Added color randomizing palettes. [*] Item rarity is now always shown. [*] Added icons for various in-game controls. [*] Adamant Poker attack telegraphing increased. [*] Painting names can get weirder. [*] Several performance improvements. [*] Added measures to prevent save file corruption if the game closes unexpectedly. [*] Fixed issues with certain painting types not working. [/list]