June 26th, 2020 update!!
Author: Vyelki Cootas,
published 4 years ago,
[url=https://clan.cloudflare.steamstatic.com/images//36435152/b4b89573947e12c53680b0dccdffb4477adc90ed.png][img]https://clan.cloudflare.steamstatic.com/images//36435152/f059cd847af17fa5b0111d20437ab173bea1eb3f.png[/img][/url]
Hello everyone! We hope your summer has been great so far!
Here's a summary of new things for this update which we can't wait for you to try out:
1) Path Finding - you can enable path finding in the map settings now! That's right, the animals will be able to avoid obstacles now which means you can create some really cool battles involving buildings, rocks, trees and many other types of objects!
2) Commando Bo can be controlled in first and third person view! We'll add this functionality for other animals in the following weeks.
3) Try the new mini campaign with Commando Bo which teaches you how to go into first/third person mode.
4) Building blocks were dynamic before but now you can mark them as static so you don't have to worry about gravity pulling them down! Once set as static, the building block cannot be moved. This could be useful if you want the animals to be able to do path finding while walking on buildings. You can also create some really intricate structures now and not have to worry about the blocks falling down!
5) You can scale anything now by holding the "ALT" key and mouse scrolling! Scaling animals will lead to strange behaviour so we don't recommend that. Use it for scaling things like trees, rocks, building blocks and so on.
6) You can add wind effect for trees in the map settings. You'll see the tree leaves weaving with the wind.
7) More rocks have been added and also more filled maps for you to play around with!
8) The cursor now disappears during battle if you are in the free camera rotation mode.