AI Adjustment
Author: studiozdev,
published 1 week ago,
Update to the AI: now it can no longer see or hear, but it is faster and has unpredictable movements.
Update to some scares: Adjustments made to some moments of the game for better immersion.
FPS drop in the basement: A FPS drop occurred on some peripherals due to the AI becoming stagnant looking at the player when he was in a place where it could not reach him. Now it is always moving and the FPS drop no longer occurs.
The AI also no longer stands at the door waiting for the player to enter or exit.