Here is the list of updates: - Menu correction: when an information window opened from the menu, the game automatically went into a safe zone. - Correction of display of the end of combat screen: when the combat exceeded 5 turns, the XP multiplication indicator in the victory screen displayed a multiplier less than 1 - The safe zones in the Bazzya region did not have a camp background image. - Fixed the entrance to Ribaer and Gwendoline's house which led... to Zoltae's house! - Fixed some blades of grass floating in Bazzya village (near Annabelle's house) - Fixed the discussion with Frédéric who suggested lying to him each time we returned to the discussion... and which allowed the experience to be taken each time! - Fixed the incessant display of ally or enemy windows during combat, when the cursor was placed between two inserts. - Graphical improvement of character LODs that glowed when you were at a certain distance. - Clarification of the indications of the houses in the village: those where you can enter indicate a door, those which have a word, the interaction icon and the one without anything... nothing! - Correction of the dialogue of John the Simplet who proposed to lie again when spoken to for a second time... on a text which was not the correct one.