v0.3.7a Small Fixes
Author: emagnetic,
published 1 month ago,
Hi everyone,
We’ve just rolled out a small patch with several improvements and fixes based on your feedback. Here’s what’s new:
[b]Changes in Base Map:[/b]
[olist]
[*] Lighting adjusted for better entrance visibility and expanded unlit areas for full-darkness combat.
[*] Enhanced enemy logic on steep slopes or when pushed off the navigation mesh.
[*] Improved enemy navigation when the Player is outside the navigation mesh.
[*] Fixed a bug where the Player could revive in the wrong location.
[/olist]
Thank you for your continued support and feedback! Dive in and experience the updates. As always, let us know what you think!
[i]Cheers,
The Development Team[/i]