Major Update v0.4.0: Missions, Improvements, and More!
Author: emagnetic,
published 19 hours ago,
We’re excited to announce the release of v0.4, packed with new features, improvements, and fixes to enhance your gameplay experience. Here's what's new:
[h2]🆕 New Features[/h2]
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[*] Missions Added:
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[*] Start with Mission #1 - First Leap:
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[*] Objective: Clear the Ruins domain of all enemies.
[*] Features: Night vision enabled, no revive allowed.
[*] Rewards: Top up to 50,000 points and advance to wave #50.
[/list][/list][/list][list][*] Weapon Type Rotation: Experience more variety with rotating weapon types during the first waves.
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[h2]🔧 Improvements[/h2]
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[*] 60fps UI Cap: Ensures smoother performance and responsiveness for the user interface.
[*] Event Dispatcher for HUD: Replaced Interface with Event Dispatcher for cleaner communication.
[*] Item Data Table Optimization: Moved the call to the Game Instance BP Interface for better efficiency.
[*] Weapon Switching Improved: Now handled via an Interface for smoother gameplay.
[*] Enemy Skeletal Mesh: Enemies now spawn without a default material to prevent visual glitches.
[*] Dynamic Material Instances Removed: Guns and fireballs no longer use dynamic materials for performance optimization.
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[h2]🐛 Bug Fixes[/h2]
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[*] Edge Jumping: Fixed an issue where enemies would jump near edges unexpectedly.
[*] Enemy Stalling on Jump: Added movement impulse to ensure smoother enemy behavior when jumping.
[*] Pickup While Reloading: You can now pick up items again while reloading!
[*] Wave Aiming Restriction: Aiming is now disabled during wave completion to improve flow.
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[h2]⚡ Other Changes[/h2]
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[*] UI Enhancements: Removed color binding and introduced Invalidation Boxes for better performance.
[*] Removed Shadows: Shadows on enemy eyes have been removed for a cleaner look.
[*] Body Slot Materials Removed: Simplified material usage for better performance.
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We hope you enjoy the new features, smoother gameplay, and improved mechanics. Your feedback is invaluable, so keep it coming as we refine and expand the game!
[i]Happy gaming,
The Development Team[/i]