[img]//assets.albiononline.com/uploads/media/default/media/78a52766bb7618b5aae346c02f6ec4da3a6c2d6b.jpeg[/img] Call to Arms Patch 9, AKA the [b]Season 13 Balance Patch[/b], is now live! This patch brings updates to Corrupted Dungeons as well as combat balance changes and quality-of-life improvements galore. Read on for more... [h3]Corrupted Dungeon Changes[/h3] To keep combat between different playstyles fair while discouraging endless cooldown resets, several changes have been made to Corrupted Dungeons: [list] [*]The new [b]Corrupted Mephit[/b] mob now appears after a set amount of time and debuffs the first player passing it, allowing some time to adjust tactics while discouraging constant disengages[/*] [*][b]Shrine [/b]must be activated within 45 seconds[/*] [*][b]Healing Cast[/b] reduced by a further 10%[/*] [*]All [b]cooldowns [/b]reset at invasion start[/*][/list] [img]//assets.albiononline.com/uploads/media/default/media/fcc72c82b96e35b64638626f2421961e1488b758.jpeg[/img] [h3]Combat Balance Changes[/h3] This patch includes changes to numerous weapon and armor lines, which are intended to bring some lesser-used items and abilities back into the spotlight and keep combat exciting and fair across a diverse array of builds. Here are just a few of the changes: [list] [*][b]Axes[/b]: Bloody Reap reworked into AoE execution tool; Rending Rage and Adrenaline Boost buffed[/*] [*][b]Daggers[/b]: Deadly Swipe now consumes more energy when used purely for mobility, but is more energy efficient in fights[/*] [*][b]Fire Staffs[/b]: New Q-ability, [b]Searing Flame[/b], added: shots deal moderate damage, fourth successful shot becomes [b]Furious Flame[/b] for greater damage[/*] [*][b]Swords[/b]: Mobility increase returned to Heroic Charge, various E-ability cooldowns reduced, Hamstring reworked, new [b]Crescent Slash[/b] ability for Clarent Blade[/*] [*][b]Armors[/b]: Energy Drain (Royal Armor) no longer steals enemy energy, renamed [b]Energy Source[/b][/*] [*][b]Shoes[/b]: Royal March improved, effective uptime of Battle Frenzy and Premonition increased[/*][/list][img]//assets.albiononline.com/uploads/media/default/media/817348698287c66736db119ef15733a27550e389.jpeg[/img] [h3]Hideout, Zone Skipping, and Quality of Life Improvements[/h3][list] [*][b]Reduced recovery time[/b] of items from destroyed Hideouts, [b]halved[/b] recovery fee[/*] [*]Overall [b]zone skipping wait times[/b] reduced, as well as the [b]personal [/b]zone skip cooldown[/*] [*][b]Marketplace notifications[/b] improved with clearer information about orders[/*] [*]Four new [b]ability icons[/b] added[/*] [*][b]Guild Season Winner popup[/b] now only shows for 3 days after season end[/*][/list] As always, you can read the complete list of changes in the [url=https://albiononline.com/changelog/CALL%20TO%20ARMS%20PATCH%209][b]official patchnotes[/b][/url].