Potions are equippable consumables that apply temporary buffs or debuffs when used. There are a total of 14 potions available, each with a unique ability. Potions offer defensive, offensive, and various other utility options to help you on your adventures in Albion Online. In the following article we will explain how to obtain and craft potions, how to use them, what effects they have, and what they can be used for. [img]//assets.albiononline.com/uploads/media/default/media/ddb45a101177fa045906c34fbacc0f0d45a7a77a.jpeg[/img] [h3]How to Obtain Potions[/h3] Potions can either be crafted at the Alchemist’s Lab, or purchased via the Marketplace or a direct trade. To craft a potion you will need the necessary materials, and to have the Alchemist node on the Destiny Board unlocked for the appropriate tier. Crafting potions involves a range of farmed ingredients - primarily herbs, though some may incorporate animal-derived components or alchemical brews. For several powerful potions, you may need rare alchemical ingredients which can be acquired through Tracking. To further amplify the effects of these potions, they can be enchanted with Arcane Extracts. It’s worth noting that crafted potions come in batches of five, ensuring that potion crafters can produce a significant supply. [img]//assets.albiononline.com/uploads/media/default/media/682cb4c49dd73cb8211b6a77ca9ae7a205b6a190.jpeg[/img] [h3]How Potions are used[/h3] Potions need to be equipped in the bottom-left slot of your inventory, and up to ten of them can be worn by a character at any one time. To use a potion, you will need to either use its hotkey, or click/tap on the potion icon. While many potions work on yourself, some target other players or an area of the ground. [h3]Available Potions[/h3] [b]Healing Potions[/b] regenerate a portion of a player’s health over a short period of time, with the healing amount increasing with tier and enchantment. These potions are often used in 1v1 and PvE combat. [b]Energy Potions[/b] restore a portion of a player’s energy directly, while regenerating additional energy and providing a buff to cooldown rates over a short period of time. All of these effects increase with tier and enchantment. Often used by players with healing weapons in small-scale fights or Arenas. [b]Gigantify Potions [/b]allow a player to temporarily increase their maximum health and Max Load, while making them immune to forced movement effects. The potency of these effects increases with tier and enchantment. They are frequently utilized as a defensive option in large-scale fights. [b]Resistance Potions[/b] briefly enhance a player’s defensive stats and crowd control resistance, with these effects scaling with the tier and enchantment of the potion. They are valuable in various contexts, ranging from small skirmishes to larger-scale encounters. [b]Sticky Potions[/b] are throwable potions that create a sticky tar on the ground. Enemy players are slowed and have their damage output lowered for five seconds, while invisible enemies who enter the area will be revealed. Higher tiers and enchantments increase the slow and debuff effects. These potions can be used in different types of content, both as offensive and defensive options. [img]//assets.albiononline.com/uploads/media/default/media/6355110afd3379e4b83405052e1e92bbdf083de5.jpeg[/img] [b]Poison Potions[/b] are a targeted potion that can be thrown onto a player, dealing true damage to the affected player over a four second period. The amount of damage increases with each tier. Can be used in small-scale PvP combat, ganking, and PvE. [b]Invisibility Potions[/b] turn the caster invisible for a short duration while decreasing their damage output. These potions are only available as Tier 8, but can be enchanted to increase their duration. Invisibility potions are often used when ambushing or escaping a fight. [b]Calming Potions[/b] make you invisible to mobs for a short time, which can be used to de-aggro them. Higher-tier versions are throwable and can affect multiple players, making them useful for resetting pulls in PvE content. [b]Cleansing Potions[/b] remove all crowd control effects from the caster, including stuns, roots, silences, and debuffs (except damage over time). Tier 5 and 7 potions additionally grant immunity to crowd control effects for a short time. They can be effective in various situations. [b]Acid Potions[/b] can be thrown on the ground to decrease the resistances of enemies for five seconds. The amount of resistance lost increases with tier and enchantment. These can be used to amplify damage dealt to enemy targets. [b]Berserk Potions [/b]grant a buff to the caster, increasing their damage output while also decreasing their defense. Both effects scale with the potion’s tier and enchantment. This potion is good in PvP scenarios where you plan on dishing out a lot of damage. [img]//assets.albiononline.com/uploads/media/default/media/09e037d9f6d0a743b2fe49ffd3082d4962502a48.jpeg[/img] [b]Hellfire Potions[/b] are throwable potions that create a fire on the ground, dealing damage to players and mobs within it every 0.5 seconds for up to 3 seconds. This damage increases with tier and enchantment. They serve as an additional damage source in both PvP and PvE content. [b]Gathering Potions[/b] increase gathering and fishing speeds, as well as yield from these activities. Higher-tier and enchanted versions work for longer. This potion can be used when gathering valuable enchanted resources, to increase profitability. [b]Tornado in a Bottle[/b] is a throwable potion that creates a tornado at a certain position that knocks all enemy players away. The duration of the tornado scales with tier and enchantment. It may be used to protect certain players from melee attacks.