Changelog: Percival Patch 6
Author: iancurtismayfield,
published 5 years ago,
[h1]Percival Patch 6 - Ver. 1.15.387 / REV 150653 - 25 September 2019[/h1][h1]Fixes[/h1][list] [*]Hot springs have cooled down and their steam should be a bit less blinding[/*] [*]Toned down the excessive blood spatter in auto-attacks[/*] [*]Added new VFX for Haste spell to replace massive pink "paint spill" effect[/*] [*]Fire Artillery is no longer automatically unlocked, and must now be unlocked through Fire Staff usage[/*] [*]Cooldown for Protection of Nature (Nature Staffs) reverted to 15 seconds as intended (was accidentally changed to 20 seconds with Patch 5)[/*] [*]Visual effect of Thorns now stays consistent regardless of target size[/*] [*]Delay is now correct in Death Curse description[/*] [*]Slow effect of Impaler is now cleansable as intended[/*] [*]Taunt now applies the PvP debuff only against players as intended[/*] [*]Fixed an incorrect tag in Sacred Pulse tooltip[/*] [*]Additional graphical, UI, audio, animation, terrain, and localization fixes[/*][/list]