Changelog: Percival Patch 2
Author: iancurtismayfield,
published 5 years ago,
[img]https://i.imgur.com/6680a76.jpg[/img]
[h1]Percival Patch 2 - Ver. 1.15.383 / REV 147232 - 31 July 2019[/h1]
[h1]Guild Season 7 Changes[/h1][list] [*]Guild Challenge: guild members can now earn Challenge Points by gathering, killing creatures, fishing, and farming, as with Adventurer's Challenges. At certain thresholds, these points will provide Season Points to the member's guild.[/*] [*]Number of tower levels in Crystal Realm Battle system: 3 → 7[/*] [*]GvG attack times have been consolidated to make it harder for one team member to fight multiple GvGs in a day[/*] [*]GvG notification messages now more clearly state conditions leading to counterattacks, decisive victories, and whether or not Silver is returned[/*] [*]Changes to Siphoning Mages: [list] [*]Channel duration of Ice Block increased to 20 seconds[/*] [*]When channel is started, three Summoned Guardians appear[/*] [*]Guardians are normal mobs if less than 8 players are attacking the mage, Veteran mobs if 8 or more players attacking[/*] [*]Guardians drop an area that replenishes player energy[/*] [*]Additionally, a tornado is summoned that throws unwary players into the air and deals some damage[/*] [/list] [/*] [*]Mercenaries have been disabled for regular GvGs. Mercenaries can still be used in Crystal Realm Battles.[/*] [*]Castle Outposts (smaller versions of castles) now appear in the open world. These can be claimed by guilds for season points. They appear four times as often as regular castles, but only give one-fourth of the points.[/*] [*]The time window in which a castle can be captured has been greatly reduced (time between castle mob spawns: 15m → 3m)[/*] [*]Item Power Softcap for 20v20 City Fights: [list] [*]Thetford, Bridgewatch, Martlock: 50% softcap above 1000 IP[/*] [*]Fort Sterling, Lymhurst: 50% softcap above 1200 IP[/*] [*]Caerleon: no IP cap[/*] [/list] [/*] [*]Maximum City Tax level (set by guild in control of the city): 25% → 10%[/*][/list][list] [*]Updated Guild Season Rank brackets: [list] [*]Crystal Rank Threshold: 180,000 Season Points[/*] [*]Gold Rank Threshold: 60,000 Season Points[/*] [*]Silver Rank Threshold: 15,000 Season Points[/*] [*]Bronze Rank Threshold: 3,500 Season Points[/*] [*]Iron Rank Threshold: 1,000 Season Points[/*] [/list] [/*] [*]Castle Scoring Times (UTC): [list] [*]Thornbush Mire 19:00[/*] [*]Flesheater Morass 01:00[/*] [*]Heart of the Forest 01:00[/*] [*]Stonegrass Steppe 01:00[/*] [*]Charhide Steppe 19:00[/*] [*]Hill of Hollow Earth 19:00[/*] [*]Edgerock Sink 01:00[/*] [*]Bleak Moor 19:00[/*] [*]Eskdale 01:00[/*] [*]Armboth Fell 19:00[/*] [*]Creag Ard 19:00[/*] [*]Creag Uchag 01:00[/*] [*]Creag Bron 19:00[/*] [*]Creag Rudd 01:00[/*] [/list] [/*][/list]
For more information about these changes, as well as some of the reasoning behind them, please see this forum post: [url=https://forum.albiononline.com/index.php/Thread/115466]https://forum.albiononline.com/index.php/Thread/115466[/url]
[h1]Conquerors' Hall and City Decorations Updated[/h1]
Blue Army's Season 6 winner statue now appears at the front gates of Conquerors' Hall near the Caerleon Realmgate. Anniversary decorations have been removed from cities.
[h1]Changes and Improvements[/h1]
[b]Access Rights[/b]
[list] [*]Alliance members can now be given similar access rights to chests, islands, etc. as guild members[/*] [*]Access rights can now be copy-pasted from one object to another[/*] [*]"Withdrawal from Account" rights have been split as follows: [list] [*]Withdrawal from Silver Account[/*] [*]Withdrawal from Energy Account[/*] [/list] [/*] [*]"Attack Territory" rights have been split as follows: [list] [*]Attack Territory[/*] [*]Pacify Warcamp (new)[/*] [/list] [/*] [*]"Manage Banks" rights have been split as follows: [list] [*]Manage Banks[/*] [*]View Chest Logs (new)[/*] [/list] [/*] [*]Co-Owners of Banks tabs can now view the tab's logs[/*][/list]
[b]Item Sort Improvements[/b]
Pressing the "Sort" button in any inventory display (chests, banks, personal inventory, etc.) will now sort items as follows:
[list] [*]Item Type (see additional "Item Type" sorting below)[/*] [*]Item Name (e.g. "Hunter Jacket")[/*] [*]Tier[/*] [*]Item Power[/*] [*]Stack Size[/*] [*]Durability[/*][/list]
Item Types are sorted in the following order:
[list] [*]Equipment items, further sorted by slot (Two-Handed Weapon, One-Handed Main Weapon, Offhand, Head, Chest, Feet, Capes, Bags)[/*] [*]Mounts[/*] [*]Consumables[/*] [*]Consumable-from-inventory (e.g. Tomes of Insight)[/*] [*]Farmables[/*] [*]Simple items (e.g. resources, cooking ingredients)[/*] [*]Furniture[/*] [*]Journals[/*][/list]
[b]Loot Table Updates[/b]
[list] [*]Castle chests can now drop Level 1 Artifacts[/*] [*]Treasure sites (chests/lockers) can now drop Level 2 and 3 Artifacts[/*][/list]
[b]Other Changes[/b]
[list] [*]Confirmation message added when attempting to use Tomes of Insight while not wearing any relevant gear[/*] [*]Earthdaughter spell changes: [list] [*] "Thunderslam" cast time increased from 1.84 to 2.5 seconds, and now more accurately strikes the indicated position[/*] [*]Summoned Pebbles are now of the correct tier[/*] [/list] [/*][/list][h1]Fixes[/h1][list] [*]Fixed an issue where customized party member order would reset on cluster change[/*] [*]Fixed an issue where party markers could sometimes not be placed on mobs[/*] [*]Fixed an issue where incorrect guild logo would sometimes display after zoning[/*] [*]Spell fixes: [list] [*]Rejuvenating Breeze and Raging Blades can no longer be used prior to being unlocked[/*] [*]Battle Frenzy no longer removes shrine buffs[/*] [*]Time Freeze can no longer circumvent an immunity bubble[/*] [/list] [/*] [*]Fixed an issue where terrain would sometimes display incorrect textures (water, etc.) when logging in after disconnect[/*] [*]Fixed an issue where Personal and Guild Bank Tabs would slip further down each time "Save" was clicked or a new tab was purchased[/*] [*]Additional graphical, UI, audio, animation, terrain, and localization fixes[/*][/list]