Changelog: Paths to Glory Patch 2
Author: Ekki Mukk,
published 2 months ago,
[h2]Paths to Glory Patch 2 - Version 26.020.1 - August 21, 2024[/h2]
[quote][i]This patch is intended to fine-tune some of the changes introduced in the Paths to Glory update, refining the overall game dynamics and addressing community feedback.[/i][/quote]
[h3]Mob Changes[/h3]
[b]Health Regeneration Adjustments:[/b][list] [*]Avalonian Crystal Basilisk no longer regenerates health after the second phase has been triggered[/*] [*]Reduced health regeneration amounts for all elite and high-tier veteran mobs: [list] [*]Tier 7 Veteran: 72 → 61[/*] [*]Tier 8 Veteran: 109 → 76[/*] [*]Tier 4 Elite: 111 → 83[/*] [*]Tier 5 Elite: 137 → 103[/*] [*]Tier 6 Elite: 167 → 125[/*] [*]Tier 7 Elite: 241 → 154[/*] [*]Tier 8 Elite: 363 → 190[/*] [/list] [/*] [*]Mobs no longer regenerate health while invincible[/*][/list]
[b]Other Adjustments:[/b][list] [*]Demonic Harbinger: [list] [*]Forceful Swing damage per tick: 350 → 250[/*] [*]Reckless Swing damage per tick: 400 → 300[/*] [*]Raging Onslaught cast time: 1.35s → 1.5s[/*] [*]Unrelenting Slaughter cast time: 0.65s → 0.75s[/*] [/list] [/*] [*]Elite Earthkeeper Axe-Thrower: [list] [*]Stun duration no longers scales with mob’s ability power or player’s crowd control resistance[/*] [/list] [/*] [*]Respawn chances for T6+ resources and resource mobs affected by Dynamic Spawn Rates have been increased by up to 10%[/*][/list]
[h3]Other Changes and Improvements[/h3]
[b]Armor Abilities:[/b]
Armor items now have all their abilities unlocked from Tier 4 upwards, as has been the case with weapons since the Paths to Glory update.
[b]Albion Journal:[/b]
The following Journal missions have had their rewards updated:[list] [*]Defeat 30 Roaming Mob Mini Bosses [list] [*]Elder's Bag of Silver → Master's Tome of Insight[/*] [/list] [/*] [*]Gain 3 million Fame from Roaming Mobs [list] [*]Elder's Bag of Silver → Grandmaster's Tome of Insight[/*] [/list] [/*] [*]Gain 10 million Fame from Roaming Mobs [list] [*]5 Elder's Bags of Silver → Elder's Tome of Insight[/*] [/list] [/*] [*]Gain 30 million Fame from Roaming Mobs [list] [*]10 Elder's Bags of Silver → 50 Community Tokens[/*] [/list] [/*] [*]Gain 100 million Fame from Roaming Mobs [list] [*]25 Elder's Bags of Silver → 15 Elder's Bags of Silver[/*] [/list] [/*] [*]Kill 1000 Champions in Static Dungeons [list] [*]5 Elder's Bags of Silver → Elder's Tome of Insight[/*] [/list] [/*] [*]Gain 3,000,000 fame in the Roads [list] [*]Elder's Bag of Silver → Grandmaster's Tome of Insight[/*] [/list] [/*] [*]Gain 10,000,000 fame in the Roads [list] [*]5 Elder's Bags of Silver → Elder's Tome of Insight[/*] [/list] [/*] [*]Gain 30,000,000 fame in the Roads [list] [*]10 Elder's Bags of Silver → 50 Community Tokens[/*] [/list] [/*] [*]Gain 100,000,000 fame in the Roads [list] [*]25 Elder's Bags of Silver → 15 Elder's Bags of Silver[/*] [/list] [/*] [*]Kill 1000 Champions in Static Dungeons [list] [*]5 Elder's Tomes of Insight → 1 Elder's Tome of Insight[/*] [/list] [/*][/list]
The following Journal mission has had its objective changed:[list] [*]'Defeat 25 T3 Roaming Mobs' → 'Defeat 12 T3 Roaming Mobs'[/*][/list]
[b]UI Changes:[/b][list] [*]Travel Planner and Island Merchant UIs: [list] [*]Now grouped in a two-level dropdown menu for easier navigation of multiple personal and guild islands[/*] [*]Icons now indicate the destination’s biome/attached city and type (city, portal, personal/guild island)[/*] [*]Clearly distinguishes between Own Islands, Favorites, and Other Islands for quicker access[/*] [/list] [/*] [*]Guild UI: [list] [*]Added functionality to copy guild member list as TSV[/*] [/list] [/*] [*]Claiming a reward from the Albion Journal now automatically opens the Inventory[/*] [*]Dropdowns with submenus now have arrow symbols[/*][/list]
[b]Other:[/b][list] [*]System-generated soup, salad, and mules have been removed from Marketplaces on Albion Europe[/*] [*]Added Guild Logos for Albion Europe Beta Season winners[/*][/list]
[h3]Combat Balance Changes[/h3]
[b]Arcane Staffs[/b][list] [*]Enigma Blade (all Arcane Staffs) [list] [*]Damage: 180 → 190:[/*] [/list] [/*] [*]Frazzle (all Arcane Staffs) [list] [*]Cast Time: 0.6s → 0.5s[/*] [*]Range: 13m → 15m[/*] [/list] [/*][/list]
[b]Daggers[/b][list] [*]Merciless Finish (Bridled Fury) [list] [*]0 Stack Damage: 68.3 → 75[/*] [*]1 Stack Damage: 108.8 → 120[/*] [*]2 Stack Damage: 163.3 → 180[/*] [*]3 Stack Damage: 216.6 → 238[/*] [/list] [/*][/list]
[b]Frost Staffs[/b][list] [*]Frost Bomb (all Frost Staffs) [list] [*]Initial Area Slow: 20% → 30%[/*] [/list] [/*][/list]
[b]Hammers[/b][list] [*]Powerful Swing (all Hammers) [list] [*]Damage: 94 → 113[/*] [*]Bonus damage to crowd-controlled enemies: 48 → 56[/*] [/list] [/*] [*]Seismic Tremor (all Hammers): [list] [*]1st and 2nd Hit Damage: 70 → 80[/*] [*]3rd Hit Damage: 140 → 160[/*] [/list] [/*][/list]
[b]Holy Staffs[/b][list] [*]Generous Heal (all Holy Staffs) [list] [*]Cast Time: 0.6s → 0.5s[/*] [*]Range: 14m → 15m[/*] [/list] [/*][/list]
[b]Shapeshifter Staffs[/b][list] [*]Fireflash Orb (Hellspawn Staff) [list] [*]Initial Damage: 150 → 120 [list] [*]Every 0.6s the projectile travels, damage increases by 30, up to a maximum of 240[/*] [/list] [/*] [*]Recast Damage: 220 → 150[/*] [/list] [/*] [*]Seedling's Bloom (Rootbound Staff) [list] [*]Empowered Bloom Healing Received: 20% → 10%[/*] [/list] [/*] [*]Barbed Roots (Rootbound Staff) [list] [*]Shield: 150 → 175[/*] [/list] [/*][/list]
[b]Shoes[/b][list] [*]Blind Spot (Shoes of Tenacity) [list] [*]Caster is no longer invisible to mobs, but only to other players[/*] [*]Buff duration: 1s → 1.5s[/*] [*]Movespeed: 20% → 60%[/*] [/list] [/*][/list]
[h3]Fixes[/h3]
[b]Albion Journal fixes:[/b][list] [*]Fixed issue where ‘Defeat Roaming Mobs’ missions would incorrectly count certain other mobs[/*] [*]Fixed issue where ‘Find Hidden Treasures’ missions would not count those found by party members[/*] [*]Fixed issue where the ‘Rescue 50 Wisps in Greater Mists’ mission would not count those rescued by party members[/*] [*]Fixed issue where the mission ‘Defeat another player after invading their Corrupted Dungeon’ could not be completed in Hunter difficulty[/*] [*]Fixed issue where the mission ‘Win a 5v5 Crystal League Match’ could be completed by winning a 20v20 Crystal League Match[/*] [*]Fixed issue where the mission ‘Win a 20v20 Crystal League Match’ required a Level 1 match, rather than any level[/*] [*]Fixed issue where the mission 'Use a crafting bonus in a Hideout' could be completed by acquiring items from the Energy Manipulator in a Hideout[/*] [*]Fixed issue where untracking a mission in the summary would cause the UI to scroll to the top[/*][/list]
[b]UI fixes:[/b][list] [*]Fixed issue where using Community Tokens to craft an item at the Vanity Merchant would default to the maximum number of items[/*] [*]Fixed issue where Territory Control Cost tooltip on region map would incorrectly display zero[/*] [*]Fixed issue where Albion Journal achievement popups could be hidden by other UI elements[/*] [*]Fixed issue where a two-handed Vanity Item could not be equipped if the off-hand slot was already occupied[/*] [*][MOBILE] Fixed issue where region map would sometimes appear pink[/*][/list]
[b]Other fixes:[/b][list] [*]Fixed issue where a stray Blue Zone Randomized Dungeon would appear in the Roads of Avalon[/*] [*]Fixed issue where Siege Banners could not be raised against a territory that had already been raided[/*] [*]Various additional graphical, animation, terrain, audio, UI, and localization fixes[/*][/list]